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  1. #31
    Player
    AnimaAnimus's Avatar
    Join Date
    Feb 2012
    Posts
    1,344
    Character
    Cynric Zerr
    World
    Sargatanas
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Tlachtga View Post
    And while dodging mechanics it's hard to press 2 buttons? SC lasts for 10s, you don't need to cast Raise immediately (just within those 10s), and you can pop both SC and the rez a few seconds later while at full mobility, or still do OGCDs and instacasts without consuming the SC. I don't see the benefit of tying them together.
    Did I say hard? no. I said its more efficient and suited to the situation, you are putting words in my mouth to prove your point, which is flawed anyway.

    Quote Originally Posted by Tlachtga View Post
    I'm just implying that good healers generally don't use rez macros because people don't die all the time when they're healing.
    Is also just a bad attempt at trolling and saying everyone else is a bad healer cause that dps over their died. Because this game has 0 instakill moves and dps make sure to dodge each and every aoe that will surely kill them. Esp when they are in quick succession. Nice try, little lala, but still a failed attempt.

    You can have both a swiftcast macro and the buttons just on your bar, which is what I do because they are situational. Regardless though, its nice to at least tie a "raising <t>" to your raise if nothing else for those moments when there is a lot going on and the party runs separate ways. It may not be on you but it sure as hell makes your life easier. You can still watch the arena if you want, but in a pinch its great.

    Also...

    Quote Originally Posted by Canadane View Post
    Macros are not suited for combat.
    is a blanket statement that are made by the more hardheaded who think their way is the only way and don't think things thru.

    Rotational macros are not suited for combat, no, you never want to put your rotations in macros.

    But adding a swiftcast to a raise for certain moments, adding a macro for something like shadow flare that will target a mob or allow you to place it anywhere depending on whether or not you have a mob targeted makes it much more versatile, adding a line of <tt> as well as <t> to your dps spells makes dpsing easier to get in a dps spell when you gotta keep a closer eye on your tank or text macros that alert other pt members to your actions so things may be timed easier or you know when a stun is used are great macros to have. Heck macroing my fairy to heal whoever I just esuna'd I found to be incredibly helpful in 99% of the cases as then I don't need to cure spam so much to keep someone up from a dot I could easily esuna off. Even if its "their fault" for not being well enough geared or w/e, still makes my life easier, so yay.

    Just because you intentionally make your life harder does not mean you are doing it better. In fact I would say its usually quite the opposite.
    (2)
    Last edited by AnimaAnimus; 12-17-2018 at 01:29 AM.

  2. #32
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by AnimaAnimus View Post

    is a blanket statement that are made by the more hardheaded who think their way is the only way and don't think things thru.

    Rotational macros are not suited for combat, no, you never want to put your rotations in macros.
    Ok, fine. But no "rational" macro puts two abilities together. This doesn't apply to just weaponskills. Anytime you macro two abilities together, you take the chance of one of those abilities not being executed optimally, and in the worse case it doesn't go off at all. Skills can be queued, and putting a second ability in the same macro takes away the ability to do so with it.

    This is not to say that macros can't be used at all. In fact, they can be quite useful but I have yet to find any useful macros for any of the three healers. A macro should be used in order to facilitate the function of a certain ability. Let me give you an example:

    I want to be able to weave in Shadewalker during my opener on my NIN. Since I am on controller, it is impossible to do this if I have to manually select the tank from the party list. I will clip my next gcd big time. So I put together this little macro

    /micon "Shadewalker"
    /ac "Shadewalker" <f>
    /ac "Shadewalker" <tt>
    /ac "Shadewalker" <t>

    Now I can weave it in as easily as any other ability on my crossbar because the macro is designed to put SW on my focused target which will always be the main tank, and in a case where I do not have a focus target it will apply it to the target of my target, which will be whoever has maximum agro. Finally, if one of the tanks does not have agro and should, I can manually select him/her and use it.

    So it is a multiple line macro, but it is one ability, that serves one function, and I never intend to use it any other way. Combining SC+Rezz is asking for trouble. You just haven't been burned by it yet. Don't worry, keep using it and it'll happen.
    (2)

  3. #33
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    /s Raising <target>
    /ac Swiftcast
    /wait 1
    /ac Raise

    There you go, a flawless macro.
    Your latancy issues would have to be horrendous for this to mess up at all.
    (2)

  4. #34
    Player
    BiffWellington's Avatar
    Join Date
    Nov 2018
    Posts
    231
    Character
    Peony Jones
    World
    Marilith
    Main Class
    Dancer Lv 86
    I'd probably want to go with a Full Metal Jacket-style, "You do not have permission to die, <targetname>!"
    (1)
    She's got a chicken to ri-ide, she's got a chicken to ri-i-ide...
    She's got a chicken to ride, this game's from Square!

  5. #35
    Player
    AnimaAnimus's Avatar
    Join Date
    Feb 2012
    Posts
    1,344
    Character
    Cynric Zerr
    World
    Sargatanas
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Gemina View Post
    Ok, fine. But no "rational" macro puts two abilities together...

    This is not to say that macros can't be used at all. In fact, they can be quite useful but I have yet to find any useful macros for any of the three healers. A macro should be used in order to facilitate the function of a certain ability.
    Rez macros aside which even though are not made for every single raise still come in handy in a pinch,

    for Ast I have...

    /ac "Essential dignity" <t>
    /ac "Minor Arcana" <t>

    So my "Oh crap" heal buttons are overlapped, condensing them down to 1 click saving room on my hotbar and saving myself from that split second of "which one is up" that could mean life or death.

    /ac "Earthly Star"
    /ac "Earthly Star" <t>

    So I can either place it over a target, tank or mob or w/e else or just be free to decide where it should go.

    Sch I have...

    /ac "Shadow Flare"
    /ac "Shadow Flare" <t>

    /ac "Sacred Soil"
    /ac "Sacred Soil" <t>

    For the same reasons as earthly star

    /ac Esuna <t>
    /pet Embrace <t>

    For a small heal on w/e needed an esuna, explained this earlier and its worth it 99.9% of the time

    And all dps spells looks like...

    /ac "Stone II" <t>
    /ac "Stone II" <tt>

    Right there are some pretty nifty healer macros that will make your life tons easier.

    Saying "macros have no place in battle" and then following that up with "well, that doesn't mean macros cant be used at all" (which is EXACTLY what is being said) is why I said its a silly blanket statement and just has you eating crow while trying to make it look like you still have credibility no matter how much you wanna back track and try to save your case. You already lost.

    All jobs can use macros to an extent and while they should not be the one and only for a lot of cases, spouting off the argument that they cannot be used at all no matter what the situation is just plain false. Like I said, if you wanna think you are a better healer just because you don't use macros that's fine. But no matter how you look at it, you are making your life harder for no reason other than trying to make yourself feel better about your own abilities.

    I have also been playing since v1, I used swiftcast raises when needed in everything from leveling dungeons, to extremes, to coil, to omega and haven't been burned by it yet. Just because you want to believe a fallacy that is spouted off by randos who just like to tell other ppl what to do to feel important doesn't make their words actual truth.
    (1)

  6. #36
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by AnimaAnimus View Post
    Saying "macros have no place in battle" and then following that up with "well, that doesn't mean macros cant be used at all" (which is EXACTLY what is being said) is why I said its a silly blanket statement and just has you eating crow while trying to make it look like you still have credibility no matter how much you wanna back track and try to save your case. You already lost.
    Lost what? First off, I never said macros have no place in battle. In fact, I specifically remember stating, "That is not to say that they don't have a place in battle." and then even provided one of my own macros that actually optimizes the ability. That's the difference between the macro I provided and a SC+rezz macro. You cannot optimize a skill if you combine with another skill in a macro. This is as absolute as gravity.

    Like I said, if you wanna think you are a better healer just because you don't use macros that's fine. But no matter how you look at it, you are making your life harder for no reason other than trying to make yourself feel better about your own abilities.
    Actually none of this true. I already stated why I don't use macros as a healer. I said I don't use them because I have not found any that are useful. This alone should tell you that I have at least given them a try. But to go even further than that, the truth is I don't use them because I haven't found any that optimizes my abilities. And at the end of the day, I care about playing optimally regardless of the content I am in.

    I'm not making life harder for myself, I'm making the run easier for everyone else. And I'd bet a months salary that I'm the healer that pisses off the other healer because I SC+rezzed before they did. So not only did they waste their SC, they wasted lord knows how many gcds during that mess by not casting anything.

    I have also been playing since v1, I used swiftcast raises when needed in everything from leveling dungeons, to extremes, to coil, to omega and haven't been burned by it yet. Just because you want to believe a fallacy that is spouted off by randos who just like to tell other ppl what to do to feel important doesn't make their words actual truth.
    Whatever you say.
    (1)

  7. #37
    Player
    Tlachtga's Avatar
    Join Date
    Jun 2017
    Posts
    284
    Character
    Tlachtga Ereshkigal
    World
    Zodiark
    Main Class
    Sage Lv 90
    Quote Originally Posted by Seraphor View Post
    That status only appears after the target has accepted the raise, it can be too late then.
    No it doesn't lol. It's a 60s buff in which the dead person can either accept or decline the raise. If the other raisers can't see it, then it's not my problem.

    You time the notification with the SC, so the other healer knows the exact moment you use your SC, which makes you much less prone to double raising unless you both hit it at exactly the same moment.
    I give it 5-10s. If someone's not getting the dead person up, then I will. If someone decides to drop a rez after I've used mine, tough shit.


    Quote Originally Posted by AnimaAnimus View Post
    Did I say hard? no. I said its more efficient and suited to the situation, you are putting words in my mouth to prove your point, which is flawed anyway.
    And my point is that's it is not inefficient at all and I see zero benefit in tying 2 skills together like that.


    Is also just a bad attempt at trolling and saying everyone else is a bad healer cause that dps over their died. Because this game has 0 instakill moves and dps make sure to dodge each and every aoe that will surely kill them. Esp when they are in quick succession. Nice try, little lala, but still a failed attempt.
    It's not trolling at all. And while you can't heal stupidity, you can certainly mitigate it by being good at your job. So no.

    You can have both a swiftcast macro and the buttons just on your bar, which is what I do because they are situational. Regardless though, its nice to at least tie a "raising <t>" to your raise if nothing else for those moments when there is a lot going on and the party runs separate ways. It may not be on you but it sure as hell makes your life easier. You can still watch the arena if you want, but in a pinch its great.
    It doesn't make my life easier. It makes your life easier.

    I've never needed anything like that.


    /ac Esuna <t>
    /pet Embrace <t>

    For a small heal on w/e needed an esuna, explained this earlier and its worth it 99.9% of the time
    That heal is pointless 99.99% of the time.

    And all dps spells looks like...

    /ac "Stone II" <t>
    /ac "Stone II" <tt>

    Right there are some pretty nifty healer macros that will make your life tons easier.
    You're losing the ability to queue the spells, thus losing out on dps with macros like that.


    I have also been playing since v1,
    TimePlayed != PlayerSkill



    Just because you intentionally make your life harder does not mean you are doing it better. In fact I would say its usually quite the opposite.
    It's not harder at all.
    (2)
    Last edited by Tlachtga; 12-17-2018 at 10:43 AM.

  8. #38
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,479
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by AnimaAnimus View Post
    is a blanket statement that are made by the more hardheaded who think their way is the only way and don't think things thru.

    Rotational macros are not suited for combat, no, you never want to put your rotations in macros.

    But adding a swiftcast to a raise for certain moments, adding a macro for something like shadow flare that will target a mob or allow you to place it anywhere depending on whether or not you have a mob targeted makes it much more versatile, adding a line of <tt> as well as <t> to your dps spells makes dpsing easier to get in a dps spell when you gotta keep a closer eye on your tank or text macros that alert other pt members to your actions so things may be timed easier or you know when a stun is used are great macros to have. Heck macroing my fairy to heal whoever I just esuna'd I found to be incredibly helpful in 99% of the cases as then I don't need to cure spam so much to keep someone up from a dot I could easily esuna off. Even if its "their fault" for not being well enough geared or w/e, still makes my life easier, so yay.

    Just because you intentionally make your life harder does not mean you are doing it better. In fact I would say its usually quite the opposite.
    None of your examples can use the skill queue.
    I've learned my lesson back when I used a provoke macro in 2.0. I'm good with manually executing swiftcast and raise. It's more reliable than a macro will be.

    Macros are great for crafting and fishing.
    Maybe some chat fun times.
    But I'm still going to advocate against using it in combat at all if you are willing to learn otherwise. I've died enough times to "Oh my bene didn't go off" or "I was mashing the button like crazy!" to know that nothing has changed.
    It is a blanket statement, but it's one used after experience and education on it. Not just some airheaded parroting of what's the popular thing to say. I am not making my life harder, if anything it's never been easier since ditching macros in combat.

    If you want to use your macros, go ahead I can't stop you.
    I can only warn people of their intentional limitations placed there by the developers.
    (1)

    http://king.canadane.com

  9. #39
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    "Not my problem... tough shit... you lose dps."

    I thought you said you were a good healer?
    Sounds like you're trying to be a dps.

    You should absolutely care what your co-healer is doing, if they lose their SC because you didnt announce your raise, thats one less raise your party can make for a few minutes, and thats a dps loss if domeobe dies.

    A healer loses far more dps by letting a dps character die or failing to raise them fast enough, than they do by not queuing spells and having to fumble targets.
    (0)

  10. #40
    Player
    Tlachtga's Avatar
    Join Date
    Jun 2017
    Posts
    284
    Character
    Tlachtga Ereshkigal
    World
    Zodiark
    Main Class
    Sage Lv 90
    Quote Originally Posted by Seraphor View Post
    "Not my problem... tough shit... you lose dps."

    I thought you said you were a good healer?
    I never once said this.

    I'd say I'm above average.

    Sounds like you're trying to be a dps.
    I just attempt to do as much dps as possible while doing the bare minimum of healing required to keep the party alive.

    You should absolutely care what your co-healer is doing, if they lose their SC because you didnt announce your raise, thats one less raise your party can make for a few minutes, and thats a dps loss if domeobe dies.
    I'm always aware of what my co-healer is doing.

    I just don't care if they're too dumb to see the raise status on a dead party member.

    Same goes for RDM and SMN, if they want to blow their MP because they can't use their eyes, it's not my problem.

    The best way to avoid a situation like that is for the dps to not die in the first place.

    A healer loses far more dps by letting a dps character die or failing to raise them fast enough, than they do by not queuing spells and having to fumble targets.
    The healer loses no personal dps by leaving a dead person dead. If anything its a gain, because you can spend that MP on dps spells.

    A dead dps is a raid dps loss but I've mentioned already that I do raise people, usually waiting about 5-10s or so.

    Fumbling targets is a sign of inexperience. I'm not running a macro to cover for someone's incompetence.
    (1)

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