Did I say hard? no. I said its more efficient and suited to the situation, you are putting words in my mouth to prove your point, which is flawed anyway.
Is also just a bad attempt at trolling and saying everyone else is a bad healer cause that dps over their died. Because this game has 0 instakill moves and dps make sure to dodge each and every aoe that will surely kill them. Esp when they are in quick succession. Nice try, little lala, but still a failed attempt.
You can have both a swiftcast macro and the buttons just on your bar, which is what I do because they are situational. Regardless though, its nice to at least tie a "raising <t>" to your raise if nothing else for those moments when there is a lot going on and the party runs separate ways. It may not be on you but it sure as hell makes your life easier. You can still watch the arena if you want, but in a pinch its great.
Also...
is a blanket statement that are made by the more hardheaded who think their way is the only way and don't think things thru.
Rotational macros are not suited for combat, no, you never want to put your rotations in macros.
But adding a swiftcast to a raise for certain moments, adding a macro for something like shadow flare that will target a mob or allow you to place it anywhere depending on whether or not you have a mob targeted makes it much more versatile, adding a line of <tt> as well as <t> to your dps spells makes dpsing easier to get in a dps spell when you gotta keep a closer eye on your tank or text macros that alert other pt members to your actions so things may be timed easier or you know when a stun is used are great macros to have. Heck macroing my fairy to heal whoever I just esuna'd I found to be incredibly helpful in 99% of the cases as then I don't need to cure spam so much to keep someone up from a dot I could easily esuna off. Even if its "their fault" for not being well enough geared or w/e, still makes my life easier, so yay.
Just because you intentionally make your life harder does not mean you are doing it better. In fact I would say its usually quite the opposite.
Last edited by AnimaAnimus; 12-17-2018 at 01:29 AM.
Ok, fine. But no "rational" macro puts two abilities together. This doesn't apply to just weaponskills. Anytime you macro two abilities together, you take the chance of one of those abilities not being executed optimally, and in the worse case it doesn't go off at all. Skills can be queued, and putting a second ability in the same macro takes away the ability to do so with it.
This is not to say that macros can't be used at all. In fact, they can be quite useful but I have yet to find any useful macros for any of the three healers. A macro should be used in order to facilitate the function of a certain ability. Let me give you an example:
I want to be able to weave in Shadewalker during my opener on my NIN. Since I am on controller, it is impossible to do this if I have to manually select the tank from the party list. I will clip my next gcd big time. So I put together this little macro
/micon "Shadewalker"
/ac "Shadewalker" <f>
/ac "Shadewalker" <tt>
/ac "Shadewalker" <t>
Now I can weave it in as easily as any other ability on my crossbar because the macro is designed to put SW on my focused target which will always be the main tank, and in a case where I do not have a focus target it will apply it to the target of my target, which will be whoever has maximum agro. Finally, if one of the tanks does not have agro and should, I can manually select him/her and use it.
So it is a multiple line macro, but it is one ability, that serves one function, and I never intend to use it any other way. Combining SC+Rezz is asking for trouble. You just haven't been burned by it yet. Don't worry, keep using it and it'll happen.
Rez macros aside which even though are not made for every single raise still come in handy in a pinch,
for Ast I have...
/ac "Essential dignity" <t>
/ac "Minor Arcana" <t>
So my "Oh crap" heal buttons are overlapped, condensing them down to 1 click saving room on my hotbar and saving myself from that split second of "which one is up" that could mean life or death.
/ac "Earthly Star"
/ac "Earthly Star" <t>
So I can either place it over a target, tank or mob or w/e else or just be free to decide where it should go.
Sch I have...
/ac "Shadow Flare"
/ac "Shadow Flare" <t>
/ac "Sacred Soil"
/ac "Sacred Soil" <t>
For the same reasons as earthly star
/ac Esuna <t>
/pet Embrace <t>
For a small heal on w/e needed an esuna, explained this earlier and its worth it 99.9% of the time
And all dps spells looks like...
/ac "Stone II" <t>
/ac "Stone II" <tt>
Right there are some pretty nifty healer macros that will make your life tons easier.
Saying "macros have no place in battle" and then following that up with "well, that doesn't mean macros cant be used at all" (which is EXACTLY what is being said) is why I said its a silly blanket statement and just has you eating crow while trying to make it look like you still have credibility no matter how much you wanna back track and try to save your case. You already lost.
All jobs can use macros to an extent and while they should not be the one and only for a lot of cases, spouting off the argument that they cannot be used at all no matter what the situation is just plain false. Like I said, if you wanna think you are a better healer just because you don't use macros that's fine. But no matter how you look at it, you are making your life harder for no reason other than trying to make yourself feel better about your own abilities.
I have also been playing since v1, I used swiftcast raises when needed in everything from leveling dungeons, to extremes, to coil, to omega and haven't been burned by it yet. Just because you want to believe a fallacy that is spouted off by randos who just like to tell other ppl what to do to feel important doesn't make their words actual truth.
Lost what? First off, I never said macros have no place in battle. In fact, I specifically remember stating, "That is not to say that they don't have a place in battle." and then even provided one of my own macros that actually optimizes the ability. That's the difference between the macro I provided and a SC+rezz macro. You cannot optimize a skill if you combine with another skill in a macro. This is as absolute as gravity.
Actually none of this true. I already stated why I don't use macros as a healer. I said I don't use them because I have not found any that are useful. This alone should tell you that I have at least given them a try. But to go even further than that, the truth is I don't use them because I haven't found any that optimizes my abilities. And at the end of the day, I care about playing optimally regardless of the content I am in.Like I said, if you wanna think you are a better healer just because you don't use macros that's fine. But no matter how you look at it, you are making your life harder for no reason other than trying to make yourself feel better about your own abilities.
I'm not making life harder for myself, I'm making the run easier for everyone else. And I'd bet a months salary that I'm the healer that pisses off the other healer because I SC+rezzed before they did. So not only did they waste their SC, they wasted lord knows how many gcds during that mess by not casting anything.
Whatever you say.I have also been playing since v1, I used swiftcast raises when needed in everything from leveling dungeons, to extremes, to coil, to omega and haven't been burned by it yet. Just because you want to believe a fallacy that is spouted off by randos who just like to tell other ppl what to do to feel important doesn't make their words actual truth.
No it doesn't lol. It's a 60s buff in which the dead person can either accept or decline the raise. If the other raisers can't see it, then it's not my problem.
I give it 5-10s. If someone's not getting the dead person up, then I will. If someone decides to drop a rez after I've used mine, tough shit.You time the notification with the SC, so the other healer knows the exact moment you use your SC, which makes you much less prone to double raising unless you both hit it at exactly the same moment.
And my point is that's it is not inefficient at all and I see zero benefit in tying 2 skills together like that.
It's not trolling at all. And while you can't heal stupidity, you can certainly mitigate it by being good at your job. So no.Is also just a bad attempt at trolling and saying everyone else is a bad healer cause that dps over their died. Because this game has 0 instakill moves and dps make sure to dodge each and every aoe that will surely kill them. Esp when they are in quick succession. Nice try, little lala, but still a failed attempt.
It doesn't make my life easier. It makes your life easier.You can have both a swiftcast macro and the buttons just on your bar, which is what I do because they are situational. Regardless though, its nice to at least tie a "raising <t>" to your raise if nothing else for those moments when there is a lot going on and the party runs separate ways. It may not be on you but it sure as hell makes your life easier. You can still watch the arena if you want, but in a pinch its great.
I've never needed anything like that.
That heal is pointless 99.99% of the time.
/ac Esuna <t>
/pet Embrace <t>
For a small heal on w/e needed an esuna, explained this earlier and its worth it 99.9% of the time
You're losing the ability to queue the spells, thus losing out on dps with macros like that.And all dps spells looks like...
/ac "Stone II" <t>
/ac "Stone II" <tt>
Right there are some pretty nifty healer macros that will make your life tons easier.
TimePlayed != PlayerSkillI have also been playing since v1,
It's not harder at all.Just because you intentionally make your life harder does not mean you are doing it better. In fact I would say its usually quite the opposite.
Last edited by Tlachtga; 12-17-2018 at 10:43 AM.
None of your examples can use the skill queue.
I've learned my lesson back when I used a provoke macro in 2.0. I'm good with manually executing swiftcast and raise. It's more reliable than a macro will be.
Macros are great for crafting and fishing.
Maybe some chat fun times.
But I'm still going to advocate against using it in combat at all if you are willing to learn otherwise. I've died enough times to "Oh my bene didn't go off" or "I was mashing the button like crazy!" to know that nothing has changed.
It is a blanket statement, but it's one used after experience and education on it. Not just some airheaded parroting of what's the popular thing to say. I am not making my life harder, if anything it's never been easier since ditching macros in combat.
If you want to use your macros, go ahead I can't stop you.
I can only warn people of their intentional limitations placed there by the developers.
http://king.canadane.com
Typically I would agree, but in this case we're talking about macros that are basically still just the one action, but with an announcement that quite frankly can help prevent other issues.
Example: a resurrection macro in content with multiple healers saves another healer from burning their own time and/or swiftcast to rez the same person (and I've lost count of how many times before using macros myself I'd go to rez somebody, pop my swiftcast, and then another healer rezzes the person with no announcement whatsoever...boom, wasted swiftcast, 1min CD).
Example 2: the DRK ability Living Dead saves them from a fatal blow, but they need to be healed to 100% afterwards or they still die. That's useful information, because otherwise I'd probably assume a tank at 90% is in good condition and might not heal them that last 10%...then they go splat.
Example 3: if you're doing PUG content and use a healer LB3, a macro could potentially alert an otherwise inattentive DPS that they are now alive and can do stuff so they don't just stand in bad and die again.
A rezz announcement from a healer is training wheels for the other lesser experienced healer. In such a situation I guess it's OK, but healers need to eventually rely on monitoring the status bars, and identifying the icons as they pertain to them. A wasted swiftcast is no one's fault except the player that wasted it. Take accountability.
What matters is the DRK is returned 100% of his Max HP. Not restored to full. No announcement from the DRK is needed because he's sitting at 1HP. This is WELL below even the tightest thresholds of the game's best healers. If the healer can't see to cure bomb the hell out if the DRK, it's on them that the DRK dies to LD.Example 2: the DRK ability Living Dead saves them from a fatal blow, but they need to be healed to 100% afterwards or they still die. That's useful information, because otherwise I'd probably assume a tank at 90% is in good condition and might not heal them that last 10%...then they go splat.
If anyone needs notification that a healer LB3 just went off, they should get their eyes and ears checked.Example 3: if you're doing PUG content and use a healer LB3, a macro could potentially alert an otherwise inattentive DPS that they are now alive and can do stuff so they don't just stand in bad and die again.
Last edited by Gemina; 12-18-2018 at 04:46 AM.
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