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  1. #1
    Player
    Kikoten's Avatar
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    Sep 2014
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    821
    Character
    Lucky Tails
    World
    Brynhildr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by alimdia View Post
    Here's for you:



    They don't plan to limit level 5 death, they consider it would kill the fun of the job.
    Remember Misery's End? That could be Level 5 Death. Fixed.

    Remember PvP? Certain skills could be main unavailable for duties and raids. Fixed.

    EDIT: What if BLU had their own Limit Break? Level X Death (5? 10? 15? does the bloody number even matter?)

    Does BLU even need to learn Level 5 Death?
    (4)
    Last edited by Kikoten; 11-22-2018 at 03:11 AM.
    Three Ilm Knights, One Thousand Malm Road

  2. #2
    Player
    Mibgestalt's Avatar
    Join Date
    Oct 2015
    Posts
    86
    Character
    Keiten Shinkugan
    World
    Exodus
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Kikoten View Post
    Remember Misery's End? That could be Level 5 Death. Fixed.

    Remember PvP? Certain skills could be main unavailable for duties and raids. Fixed.

    EDIT: What if BLU had their own Limit Break? Level X Death (5? 10? 15? does the bloody number even matter?)

    Does BLU even need to learn Level 5 Death?
    People always forget PVP. Even though a skill like Magic Hammer would have absolutely no use in its traditional form outside of PVP in this game.

    Removing Level 5 Death would kill the fun of Blue Mage about as much as removing Death and Break did from Black Mage. Which is to say no one gave a crap.

    Could still work anyway if they just limited it to open-world non-hunts, and trash mobs in dungeons and stuck it on a 7m CD. It'd still be the same "fun button" to hit to kill one of those giant Sandworms in the Burn instantly, not gamebreaking, and Blue wouldn't have to be locked out of the parts of the game massive amounts of dev time goes towards. Heck, Vanille's Death spell just deals damage when it doesn't work so... precedence is there.
    (6)

  3. #3
    Player
    Kikoten's Avatar
    Join Date
    Sep 2014
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    821
    Character
    Lucky Tails
    World
    Brynhildr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Mibgestalt View Post
    People always forget PVP. Even though a skill like Magic Hammer would have absolutely no use in its traditional form outside of PVP in this game.

    Removing Level 5 Death would kill the fun of Blue Mage about as much as removing Death and Break did from Black Mage. Which is to say no one gave a crap.

    Could still work anyway if they just limited it to open-world non-hunts, and trash mobs in dungeons and stuck it on a 7m CD. It'd still be the same "fun button" to hit to kill one of those giant Sandworms in the Burn instantly, not gamebreaking, and Blue wouldn't have to be locked out of the parts of the game massive amounts of dev time goes towards. Heck, Vanille's Death spell just deals damage when it doesn't work so... precedence is there.
    I'll concede, I, myself, would absolutely love to have a menacing Death spell as a BLU. But I would hate to see a class I've wanted to play for a long time barred from content because of spells like that. They can be balanced.

    EDIT: I'm betting a lot of people didn't watch the stream. Yoshi himself said that BLU is being tested until Shadowbringers' release. "Limited" is a limited status. End of story.
    (3)
    Last edited by Kikoten; 11-22-2018 at 04:52 AM.
    Three Ilm Knights, One Thousand Malm Road

  4. #4
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Kikoten View Post
    Remember Misery's End? That could be Level 5 Death. Fixed.

    Remember PvP? Certain skills could be main unavailable for duties and raids. Fixed.

    EDIT: What if BLU had their own Limit Break? Level X Death (5? 10? 15? does the bloody number even matter?)

    Does BLU even need to learn Level 5 Death?
    I don't know why you think I believe it's impossible to adapt level 5 death for content, I'm just telling you what they explicitly said about it.
    (1)

  5. #5
    Player
    Kikoten's Avatar
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    Sep 2014
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    821
    Character
    Lucky Tails
    World
    Brynhildr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by alimdia View Post
    I don't know why you think I believe it's impossible to adapt level 5 death for content, I'm just telling you what they explicitly said about it.
    I don't. I was asking you what FF game a Death spell one-shotted bosses, because the very idea of that is absurd. Yeah, there are strategic ways to kill bosses more quickly than drawing out the fight through conventional means (Soul Cage in FF9), but I have never heard of simply casting a DEATH SPELL to just up and one-shot any boss we want. No, I don't think that's balanced.
    (3)
    Last edited by Kikoten; 11-22-2018 at 06:53 AM.
    Three Ilm Knights, One Thousand Malm Road

  6. #6
    Player
    DreameR7g's Avatar
    Join Date
    Apr 2012
    Posts
    165
    Character
    Dreamer Rigorstorm
    World
    Jenova
    Main Class
    Bard Lv 90
    Quote Originally Posted by Kikoten View Post
    I don't. I was asking you what FF game a Death spell one-shotted bosses, because the very idea of that is absurd. Yeah, there are strategic ways to kill bosses more quickly than drawing out the fight through conventional means (Soul Cage in FF9), but I have never heard of simply casting a DEATH SPELL to just up and one-shot any boss we want. No, I don't think that's balanced.
    Final Fantasy V says hi, namely BLU, with the right spells, broke the ever loving crap out of the game itself. In fact, just look up a standard Final Fantasy 5 speed run and you'll see what I mean w/ Lvl 5 Death.
    (2)

  7. #7
    Player
    Kikoten's Avatar
    Join Date
    Sep 2014
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    821
    Character
    Lucky Tails
    World
    Brynhildr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by DreameR7g View Post
    Final Fantasy V says hi, namely BLU, with the right spells, broke the ever loving crap out of the game itself. In fact, just look up a standard Final Fantasy 5 speed run and you'll see what I mean w/ Lvl 5 Death.
    Very well. Looks like I have a long search ahead of me.
    (1)
    Three Ilm Knights, One Thousand Malm Road

  8. #8
    Player
    Reynhart's Avatar
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    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Kikoten View Post
    I don't. I was asking you what FF game a Death spell one-shotted bosses, because the very idea of that is absurd.
    SDaemon and I gave you many examples where you could one shot bosses with a single spell/skill in past FF...as early as FF I
    (1)

  9. #9
    Player
    Kikoten's Avatar
    Join Date
    Sep 2014
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    821
    Character
    Lucky Tails
    World
    Brynhildr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Reynhart View Post
    SDaemon and I gave you many examples where you could one shot bosses with a single spell/skill in past FF...as early as FF I
    SDaemon and you weren't the ones twisting my words.
    (1)
    Three Ilm Knights, One Thousand Malm Road

  10. #10
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Kikoten View Post
    SDaemon and you weren't the ones twisting my words.
    Why are you accusing me of twisting your words? Your original post had nothing to do with level 5 death. You said it wouldn't remain limited, I merely gave you the reasons they gave as to why the job will remain limited, I don't care whether they make sense or not, it's what they said. You seem to be taking this way too personal.
    (1)

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