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  1. #1
    Player
    Kikoten's Avatar
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    Sep 2014
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    821
    Character
    Lucky Tails
    World
    Brynhildr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by alimdia View Post
    They explicitly said some BLU skills would be broken for group play (like a possible level 5 death) so I don't see how it would stop being limited, unless you think 1 shotting every new dungeon/raid boss with level 5 death balanced?
    In what FF game does a death spell one-shot boss enemies?

    EDIT: Or any game, for that matter? And I mean a DEATH spell, ONE-SHOTTING a BOSS.

    Name one?

    EDIT x2: I'll spare you the effort of figuring out the answer to my rhetorical question. It doesn't happen. Why would it start in this game? You're staring a simple fix in the face.
    (6)
    Last edited by Kikoten; 11-21-2018 at 07:51 PM.
    Three Ilm Knights, One Thousand Malm Road

  2. #2
    Player
    SDaemon's Avatar
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    Aug 2013
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    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Kikoten View Post
    In what FF game does a death spell one-shot boss enemies?

    EDIT: Or any game, for that matter? And I mean a DEATH spell, ONE-SHOTTING a BOSS.

    Name one?
    Depends on if you consider death like abilities such as Selphie's "The End", Cait Sith's "Game Over" and Vanille's "Death" as Death spells.

    Otherwise, Setzer's Joker's Death is a well known example.

    The superboss Adamantoise in FFXV is also kill-able with Nocti's death spell using the ring.
    (1)
    Last edited by SDaemon; 11-21-2018 at 08:17 PM.

  3. #3
    Player
    alimdia's Avatar
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    Jul 2014
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    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Kikoten View Post
    In what FF game does a death spell one-shot boss enemies?

    EDIT: Or any game, for that matter? And I mean a DEATH spell, ONE-SHOTTING a BOSS.

    Name one?

    EDIT x2: I'll spare you the effort of figuring out the answer to my rhetorical question. It doesn't happen. Why would it start in this game? You're staring a simple fix in the face.
    Here's for you:

    Some of the skills may break the balance of the game.
    For example, if you raid as Blue Mage, you might be asked to bring certain skills and learn them if you're missing them.
    Yoshida would kick you if you're missing certain skills!
    So for these reasons, that's why Blue Mage is more solo-focused.
    Blue Magic Level 5 Death would be... a little bit broken.
    Do they consider giving bosses invulnerability to things like Level 5 death? Do they consider restricting their access to content? That'd kill the fun of the job.
    It was difficult to implement Blue Mage... until now.
    They don't plan to limit level 5 death, they consider it would kill the fun of the job.
    (3)

  4. #4
    Player
    Zojha's Avatar
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    Aug 2015
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    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by alimdia View Post
    They don't plan to limit level 5 death, they consider it would kill the fun of the job.
    Well, they did restrict their access to content instead - which they also consider it would kill the fun of the job.

    Awkward thought process, really. But it sums up the current outrage about BLU rather nicely.
    (5)

  5. #5
    Player
    Kikoten's Avatar
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    Lucky Tails
    World
    Brynhildr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by alimdia View Post
    Here's for you:



    They don't plan to limit level 5 death, they consider it would kill the fun of the job.
    Remember Misery's End? That could be Level 5 Death. Fixed.

    Remember PvP? Certain skills could be main unavailable for duties and raids. Fixed.

    EDIT: What if BLU had their own Limit Break? Level X Death (5? 10? 15? does the bloody number even matter?)

    Does BLU even need to learn Level 5 Death?
    (4)
    Last edited by Kikoten; 11-22-2018 at 03:11 AM.
    Three Ilm Knights, One Thousand Malm Road

  6. #6
    Player
    Mibgestalt's Avatar
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    Oct 2015
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    86
    Character
    Keiten Shinkugan
    World
    Exodus
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Kikoten View Post
    Remember Misery's End? That could be Level 5 Death. Fixed.

    Remember PvP? Certain skills could be main unavailable for duties and raids. Fixed.

    EDIT: What if BLU had their own Limit Break? Level X Death (5? 10? 15? does the bloody number even matter?)

    Does BLU even need to learn Level 5 Death?
    People always forget PVP. Even though a skill like Magic Hammer would have absolutely no use in its traditional form outside of PVP in this game.

    Removing Level 5 Death would kill the fun of Blue Mage about as much as removing Death and Break did from Black Mage. Which is to say no one gave a crap.

    Could still work anyway if they just limited it to open-world non-hunts, and trash mobs in dungeons and stuck it on a 7m CD. It'd still be the same "fun button" to hit to kill one of those giant Sandworms in the Burn instantly, not gamebreaking, and Blue wouldn't have to be locked out of the parts of the game massive amounts of dev time goes towards. Heck, Vanille's Death spell just deals damage when it doesn't work so... precedence is there.
    (6)

  7. #7
    Player
    Kikoten's Avatar
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    Sep 2014
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    Lucky Tails
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    Brynhildr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Mibgestalt View Post
    People always forget PVP. Even though a skill like Magic Hammer would have absolutely no use in its traditional form outside of PVP in this game.

    Removing Level 5 Death would kill the fun of Blue Mage about as much as removing Death and Break did from Black Mage. Which is to say no one gave a crap.

    Could still work anyway if they just limited it to open-world non-hunts, and trash mobs in dungeons and stuck it on a 7m CD. It'd still be the same "fun button" to hit to kill one of those giant Sandworms in the Burn instantly, not gamebreaking, and Blue wouldn't have to be locked out of the parts of the game massive amounts of dev time goes towards. Heck, Vanille's Death spell just deals damage when it doesn't work so... precedence is there.
    I'll concede, I, myself, would absolutely love to have a menacing Death spell as a BLU. But I would hate to see a class I've wanted to play for a long time barred from content because of spells like that. They can be balanced.

    EDIT: I'm betting a lot of people didn't watch the stream. Yoshi himself said that BLU is being tested until Shadowbringers' release. "Limited" is a limited status. End of story.
    (3)
    Last edited by Kikoten; 11-22-2018 at 04:52 AM.
    Three Ilm Knights, One Thousand Malm Road

  8. #8
    Player
    alimdia's Avatar
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    Jul 2014
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    2,064
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    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Kikoten View Post
    Remember Misery's End? That could be Level 5 Death. Fixed.

    Remember PvP? Certain skills could be main unavailable for duties and raids. Fixed.

    EDIT: What if BLU had their own Limit Break? Level X Death (5? 10? 15? does the bloody number even matter?)

    Does BLU even need to learn Level 5 Death?
    I don't know why you think I believe it's impossible to adapt level 5 death for content, I'm just telling you what they explicitly said about it.
    (1)

  9. #9
    Player
    Kikoten's Avatar
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    Sep 2014
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    Character
    Lucky Tails
    World
    Brynhildr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by alimdia View Post
    I don't know why you think I believe it's impossible to adapt level 5 death for content, I'm just telling you what they explicitly said about it.
    I don't. I was asking you what FF game a Death spell one-shotted bosses, because the very idea of that is absurd. Yeah, there are strategic ways to kill bosses more quickly than drawing out the fight through conventional means (Soul Cage in FF9), but I have never heard of simply casting a DEATH SPELL to just up and one-shot any boss we want. No, I don't think that's balanced.
    (3)
    Last edited by Kikoten; 11-22-2018 at 06:53 AM.
    Three Ilm Knights, One Thousand Malm Road

  10. #10
    Player
    DreameR7g's Avatar
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    Apr 2012
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    165
    Character
    Dreamer Rigorstorm
    World
    Jenova
    Main Class
    Bard Lv 90
    Quote Originally Posted by Kikoten View Post
    I don't. I was asking you what FF game a Death spell one-shotted bosses, because the very idea of that is absurd. Yeah, there are strategic ways to kill bosses more quickly than drawing out the fight through conventional means (Soul Cage in FF9), but I have never heard of simply casting a DEATH SPELL to just up and one-shot any boss we want. No, I don't think that's balanced.
    Final Fantasy V says hi, namely BLU, with the right spells, broke the ever loving crap out of the game itself. In fact, just look up a standard Final Fantasy 5 speed run and you'll see what I mean w/ Lvl 5 Death.
    (2)

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