If they could only remove the clunkiness... I'll ask these questions:

1. Why Wildfire exists when it serves as the very same purpose of the Overheat moment when both have to be used together?

2. Why Gauss Barrel exists as a mechanic when it's just a button press for the sake of button pressing? There's nothing to think about when you press it after the downtime counter ends. It would "dumb down" the gameplay if it was permanent?

3. Shouldn't MCH have one additional party utility to make it on par with BRD?

4. Why Flamethrower snares you like it does, in a game where you simply won't be able to stand still for so long every 1 min? This way defeats its purpose as a dps contributor and it becomes just an overheat inducer, which is clearly not the purpose of a "tool of incineration" ability, right?