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  1. #11
    Player
    Lastelli's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    937
    Character
    Lastelli Sungsem
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by Darkpaw View Post
    Or give machinists less party utility and a lot more damage to offset them from Bard and do what they've done to every other role.. casters have blm as their huge number job, summoner as their hybrid job, and red mage as the utility job... melee has samurai as the high damage job, drg and mnk in the middle as hybrid jobs, and nin as the utility job with the lowest numbers... bard can be the utility job great for them.. give machinists back the damage and make it good if that's the main concern.
    That won't work. Give MCH more damage and it just becomes meta again, making all other dps jobs except brd, drg and nin strictly inferior. Damage is damage, no matter if it's pdps or rdps.
    From a dps point of view MCH is still in a good spot, albeit not as good as brd. Don't expect any changes before 5.0, as MCH problem has to do more with its playstyle than its dps. But we'll need to wait until the next expansion before MCH is finally fixed.

    If they want ranged dps to be mandatory as they are now thanks to refresh, they need to give casters an equally mandatory role action. It's not even so hard to do...just make refresh a role skill for casters, increase tp consumption across all physical jobs and let brd/mch keep tactitian. There, problem solved.

    Alternatively, they can make casters mantadtory with fight mechanics. Introduce mechanics that absolutely require the presence of a caster to be executed. Again, problem solved. It is easy, damn it. However, that wouldn't solve MCH current situation unless they make its gameplay more enjoyable and less punishing and ping reliant...unless they grossly overtune it of course.
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    Last edited by Lastelli; 10-28-2018 at 12:16 AM.