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  1. #1
    Player
    Legion88's Avatar
    Join Date
    Aug 2014
    Location
    Ul'dah
    Posts
    1,527
    Character
    Baradaeg Ryssbhirwyn
    World
    Lich
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Jonnycbad View Post
    SAM's Jinpu? MNK's Twin Snakes? ARR/HW WAR's Maim?
    For DRG it is different.
    Heavy Thrust sometimes feels out of place and just baking the 10% into the whole kit or into a trait instead of just giving the buff upkeep to another skill would be the better option in my opinion.

    Quote Originally Posted by Kabooa View Post
    Consolidating buffs onto something you're going to use anyways is just the first step in getting rid of them.
    For SAM and especially for MNK the upkeep of the buffs through their rotation represents the upkeep of the flow of battle, weaving one attack into the next and gaining power through the undisturbed flow of motion and the redirectiong of momentum.
    Disturb the flow and the buffs representing the power gain will fall of, it is part of their identity mechanically represented.
    (0)

  2. #2
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Legion88 View Post
    Disturb the flow and the buffs representing the power gain will fall of, it is part of their identity mechanically represented.
    If you say so, given that the Sam buffs last about 2 cycles without considering refreshes, and Sen/Kenki do the exact same thing.
    (0)
    Last edited by Kabooa; 10-16-2018 at 02:18 PM.

  3. #3
    Player
    Legion88's Avatar
    Join Date
    Aug 2014
    Location
    Ul'dah
    Posts
    1,527
    Character
    Baradaeg Ryssbhirwyn
    World
    Lich
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Kabooa View Post
    If you say so, given that the Sam buffs last about 2 cycles without considering refreshes, and Sen/Kenki do the exact same thing.
    Yeah, SAM is a little wierd in that aspect.
    The only reason i saw for that long buff timers would be min SkS, fitting Meikyo Sishui for 3 Sen into it and then refreshing all buffs again...
    But even for this the timers are way to long and in no way in danger for falling of.
    So yeah i'm not sure if my argument really fits for SAM...
    (0)