Quote Originally Posted by Bright-Flower View Post
Yeah. A DPS check is only a dps check if there's a time limit on it.

Pulling mobs is not a dps check because while yes, killing the mobs quickly is good and means less healing output required, there's not any sort of limit. The mobs don't enrage after 60 seconds and start 1 shotting people or anything.

Enrage timers are a dps check. You do enough damage to kill the boss in time or the party wipes. Many mid boss transitions are dps checks. You kill the adds in time or the party wipes. Now, as I understand it the three dragon heads aren't an instant death if you fail the mechanic, but they're still a dps check, you fail if the three heads aren't destroyed before the aoe covers the whole arena. But they are still certainly 100% a dps check. In O11, the dps check is killing the monitor before Omega's gauge hits 100%, but the rest of the fight is NOT a dps check. Obviously you want to kill the boss faster so there's less chances of things going wrong and just to finish faster, but the final phase of normal mode raid fights are not a dps check because there's no timer.
But there is a time limit, the mobs will eventually kill you just like the dragon heads