Page 2 of 18 FirstFirst 1 2 3 4 12 ... LastLast
Results 11 to 20 of 177
  1. #11
    Player
    Rokke's Avatar
    Join Date
    Dec 2015
    Posts
    1,624
    Character
    Novia Marius
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Sigma-Astra View Post
    Casual players need to stop relying on dungeons where they can lay dead on the floor for the entire fight so long as 2-3 people know what they're doing.
    Thisssssssss. People are so unused to pressing buttons that suddenly anything harder than faceroll is "impossible for casuals!"
    (29)

  2. #12
    Player
    Ifrinne's Avatar
    Join Date
    Oct 2016
    Location
    Gridania
    Posts
    73
    Character
    Sophia Nethnise
    World
    Phoenix
    Main Class
    White Mage Lv 71
    Quote Originally Posted by Rokke View Post
    Thisssssssss. People are so unused to pressing buttons that suddenly anything harder than faceroll is "impossible for casuals!"
    one did not tell me its impossible now just very hard, and i like to see myself as pretty decent if i have to believe friends. However, as the title said, i am scared for the future. If this trend continues. And just want to voice my concern about dungeons that have equal difficulty to savage stuff in -Future- patches like this. If you follow the trend from. 4.0 to now.
    (0)

  3. #13
    Player
    Ifrinne's Avatar
    Join Date
    Oct 2016
    Location
    Gridania
    Posts
    73
    Character
    Sophia Nethnise
    World
    Phoenix
    Main Class
    White Mage Lv 71
    One did not see me tell, i mean. No edit option on forum on phone it seems.
    (0)

  4. #14
    Player
    Ifrinne's Avatar
    Join Date
    Oct 2016
    Location
    Gridania
    Posts
    73
    Character
    Sophia Nethnise
    World
    Phoenix
    Main Class
    White Mage Lv 71
    If its but a spike, okay. Plz i dont want this growth in difficulty becoming the new trend. That each patch should be much harder than the one before.
    (0)

  5. #15
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Ifrinne View Post
    one did not tell me its impossible now just very hard, and i like to see myself as pretty decent if i have to believe friends. However, as the title said, i am scared for the future. If this trend continues. And just want to voice my concern about dungeons that have equal difficulty to savage stuff in -Future- patches like this. If you follow the trend from. 4.0 to now.
    The Burn is not even close enough to Savage difficulty for you to worry about that in the slightest.

    However, as I suggested: They should still increase the difficulty, even in "casual" content slowly, but steadly. Not to ever reach Savage-levels, but to reach levels that are appropriate to ask from a player at max-level, who went through hundres of dungeons in hundreds of hours (and even as a casual player: you did do that - unless you bought a jump potion, in which case: no pity from me, go and learn the stuff you should have learend by playing through all of this).

    Its called "expert roulette" - but not for a reason - currently you dont even have to be close to an expert.

    People seem to have this weird idea that its either savage-difficult or not difficult at all, while there is a middle ground and they need to be working on that as much as they need to work on leading people to that middle ground.

    Dungeon wont be savage-difficult - however, I certainly hope that they also stop to be faceroll easy. That they stop being so mindlessly easy that people can get away with using only 3 skills and watching netflix on their second screen.

    Quote Originally Posted by Ifrinne View Post
    If its but a spike, okay. Plz i dont want this growth in difficulty becoming the new trend. That each patch should be much harder than the one before.
    I agree, each patch shouldnt be much harder than the one before that - but each patch should be a bit harder than the one before. Thats exactly what we need - increasing the difficulty, step by step, with each patch - instead of keeping it at the level that it has been for the most part, which is just... sad.
    (18)
    Last edited by Vidu; 10-04-2018 at 08:21 AM.

  6. #16
    Player
    Sigma-Astra's Avatar
    Join Date
    Mar 2017
    Location
    Ul'dah
    Posts
    1,085
    Character
    Soma Kagami
    World
    Sargatanas
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Ifrinne View Post
    one did not tell me its impossible now just very hard, and i like to see myself as pretty decent if i have to believe friends. However, as the title said, i am scared for the future. If this trend continues. And just want to voice my concern about dungeons that have equal difficulty to savage stuff in -Future- patches like this. If you follow the trend from. 4.0 to now.
    The Burn is not nor anywhere even close towards remotely being on equal difficulty towards Savage. That is extreme hyperbole taking over and talking.

    Can we please stop spreading that unnecessary paranoia and fear mongering around?
    (21)

  7. #17
    Player
    Berteaux_Braumegain's Avatar
    Join Date
    Sep 2017
    Location
    Ul'dah
    Posts
    1,151
    Character
    Berteaux Braumegain
    World
    Balmung
    Main Class
    Red Mage Lv 90
    In all of the times I've run Expert, I've only seen one wipe on The Burn. Even when tanks have dropped dead from damage being more than what was originally expected. And I've pretty much always gone with pugs.

    Generally speaking, people seem to have a handle on the dungeons.
    (5)

  8. #18
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
    Posts
    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Dont they already have games for people like this? AFK Heros or something where you just press the start button then you leave the game alone, even turn it off, and your team will go on adventures for you, get loot, explore dungeons, gain exp and levels, and almost always win.

    Find me one game that is the same difficulty throughout and i'll show you a really boring game...
    (9)

  9. #19
    Player
    Dragon_punch's Avatar
    Join Date
    Mar 2018
    Posts
    32
    Character
    Akuma Matada
    World
    Adamantoise
    Main Class
    Black Mage Lv 80
    If anything the optional dungeons should have higher learning curves than the MSQ dungeons not the other way around. On the dungeon itself the mechanics to the boss aren't anything new we haven't done in the past. You should have a grasp on your job by now at 70 what does what and when to use it. Avoid orange circles and if you are having trouble with a mechanics ask questions etc.

    If anything dungeons should be around this difficulty level on release, having some challenge and not being completely face-roll. I honestly can't see much fun in going into a new dungeon without knowing anything and just nuking everything while getting hit with everything without consequences. As people get higher ilvl the dungeon will indirectly get nerfed.
    (8)

  10. #20
    Player
    HakaseNyan's Avatar
    Join Date
    Oct 2014
    Posts
    239
    Character
    Suzu Hakase
    World
    Balmung
    Main Class
    Samurai Lv 90
    The first two bosses are a complete joke to beat in comparison to the Mist Dragon. The mechanics are extremely simple, and aren't punishing enough, to the point you can ignore them and live.

    Mist Dragon though? Nope. I get to watch people wake up and try to be better than facerolling the keyboard to win. Healers may need to spend a little more time healing than doing damage, but that's fine. Also, the AoE damage isn't exactly ADS enrage mode, you know?
    (9)

Page 2 of 18 FirstFirst 1 2 3 4 12 ... LastLast