Quote Originally Posted by Rowyne View Post
Excuse me, not all people who played WoW are PvPers. I played on a RP server, and was in a PvE progression raiding guild. I had zero interest in PvP.

This isn't just to facilitate smoother combat in PvP. It's also to balance boss fights and make them more challenging.

I love how people complain that this game is getting gimped into easy mode, then are upset that they're removing something that will be way too OP once animation lock is gone. Without animation lock, it will be essential to have other checks and balances such as cooldowns and spells that cannot be cast while moving. Instant cast spells are fine to cast on the move, but anything with a cast timer should have to be cast in place.

BTW, WoW is considered to have fast-paced combat. Sometimes to the point it's just twitch-responses. And we healers deal with having to stand in place to cast big heals all the time.
I would say you have a point however... there are no instant cast spells if you look down the list... Also I played WoW for a long long time (along with so many other MMOs it would take too much space to list here) WoW is not something I would call twitch game play hehe... the combat was never really fast pace and most of it came down to spell rotations and such. Yes yes there are a number of boss fights you had to move here really fast or do this and that but really it is not a twitch MMO.

A real twitch MMO would be something like oh... Tera or maybe GW2... twitch game play is akin to FPS games and really WoW is not even close to that.

Yes healers have to stand in place to cast the big heals and they map out the fight knowing right where to stand so nothing can hit you... since for the most part all the boss fights are scripted and simply go off the bosses ability timers. When you went to fight certain bosses to was know that you would stand in X spot for this part then move over to Y spot for this part and that is pretty much how it went... yes yes some had a bit of randomness tossed in where a boss would use X ability are a certain time but pick a random target though most of the time this was based on threat levels and such...

So I would not say it was ever twitchy at all... though I played a tank they whole time...

Edit just to add this bit in. I could do a boss fight while watching a movie at the same time and not miss a scene...

the cat is bemused =-.-=