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  1. #1
    Player
    Saomai's Avatar
    Join Date
    Nov 2011
    Posts
    15
    Character
    Mac Saomai
    World
    Aegis
    Main Class
    Conjurer Lv 73
    This moving to cancel casting may work much better for ffxi, as most of the leveling is done at a static location, and the fight generally last a little bit longer.

    In ffxiv, so far the general leveling tactics is to get multiple enemy links, and the party is constantly on the move. The fight to each enemy is also shorter meaning party members don't stay in one location for very long, adding the fact that they will be doing self combos that require party members to move even more...

    to be honest, as cnj and thm, i found myself having to constantly cast buffs as I don't usually cover everybody in one cast, it messes up the buff timers, and since the buff timer is so short (5 minutes) there is always somebody close to be out of buff....

    If i have to stand steady to cast, it will make situation much worse... i believe, unless they 1. drastically increase cast range, so i don't need to run and cast, 2. drastically increase buff timer, so i don't need to constantly buff to ensure everybody gets a buff, or 3 give us an ability that allows cast when running...
    (8)

  2. #2
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    Quote Originally Posted by Saomai View Post
    This moving to cancel casting may work much better for ffxi, as most of the leveling is done at a static location, and the fight generally last a little bit longer.

    In ffxiv, so far the general leveling tactics is to get multiple enemy links, and the party is constantly on the move. The fight to each enemy is also shorter meaning party members don't stay in one location for very long, adding the fact that they will be doing self combos that require party members to move even more...

    to be honest, as cnj and thm, i found myself having to constantly cast buffs as I don't usually cover everybody in one cast, it messes up the buff timers, and since the buff timer is so short (5 minutes) there is always somebody close to be out of buff....

    If i have to stand steady to cast, it will make situation much worse... i believe, unless they 1. drastically increase cast range, so i don't need to run and cast, 2. drastically increase buff timer, so i don't need to constantly buff to ensure everybody gets a buff, or 3 give us an ability that allows cast when running...
    exactly this.

    in FFXI you stood around statically, however, in FFXIV your much more on the move even if your a mage.

    how is this mechanic at all even necessary in this game?
    its the exact equivalent of having to draw your weapon to cast any spells or abilities which they themselves thought was a bad mechanic and abolished. why is this restriction necessary? moving while casting didnt do anyone any harm at all!
    (8)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

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