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  1. #1
    Player
    Rowyne's Avatar
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    Mar 2011
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    Gridania
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    Rowyne Olde
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    Balmung
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    Conjurer Lv 80
    Quote Originally Posted by Jinrya-Geki View Post
    I knew you were a WoW player... stupid pvpers. This is why it should be left out of this game, or have it's own server. All you pvpers want is to gimp classes so you can beat them in a stupid fight that means nothing. Which leads to gimping a class in PvE.

    Glad your not on my server, cause I would go out of my way to make your life a living hell in this game.
    Excuse me, not all people who played WoW are PvPers. I played on a RP server, and was in a PvE progression raiding guild. I had zero interest in PvP.

    This isn't just to facilitate smoother combat in PvP. It's also to balance boss fights and make them more challenging.

    I love how people complain that this game is getting gimped into easy mode, then are upset that they're removing something that will be way too OP once animation lock is gone. Without animation lock, it will be essential to have other checks and balances such as cooldowns and spells that cannot be cast while moving. Instant cast spells are fine to cast on the move, but anything with a cast timer should have to be cast in place.

    BTW, WoW is considered to have fast-paced combat. Sometimes to the point it's just twitch-responses. And we healers deal with having to stand in place to cast big heals all the time.
    (4)
    Last edited by Rowyne; 12-13-2011 at 01:27 PM.

  2. #2
    Player
    Jinrya-Geki's Avatar
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    Limsa Lominsa
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    Jinrya Geki
    World
    Excalibur
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    Thaumaturge Lv 90
    Quote Originally Posted by Rowyne View Post
    Excuse me, not all people who played WoW are PvPers. I played on a RP server, and was in a PvE progression raiding guild. I had zero interest in PvP.

    This isn't just to facilitate smoother combat in PvP. It's also to balance boss fights and make them more challenging.

    I love how people complain that this game is getting gimped into easy mode, then are upset that they're removing something that will be way too OP once animation lock is gone. Without animation lock, it will be essential to have other checks and balances such as cooldowns and spells that cannot be cast while moving. Instant cast spells are fine to cast on the move, but anything with a cast timer should have to be cast in place.

    BTW, WoW is considered to have fast-paced combat. Sometimes to the point it's just twitch-responses. And we healers deal with having to stand in place to cast big heals all the time.
    I never said the game was being put on easy mode. I like the ability to move while casting.

    I am not a healer, I am a Red Wizard (Black Mage if you want me to be specific)

    Disciples of Magic have THE lowest defense of all classes. Having the ability to move and cast should be an advantage because of that fact.

    Lancer Shouldn't hit as hard as a black-mage in the short term because of it's Armor and MP issue, but it can. I am not asking lancer to be nerfed, I am asking for Thm/blm to hit harder.

    I hated how your character goes retarded too in FFXI after moving one little step by accident. Unable to cast this for 3 seconds, that was so lame.
    (5)

  3. #3
    Player
    NadienKirisame's Avatar
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    Oct 2011
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    Nadien Kirisame
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    Balmung
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    Dark Knight Lv 70
    Quote Originally Posted by Rowyne View Post
    Excuse me, not all people who played WoW are PvPers. I played on a RP server, and was in a PvE progression raiding guild. I had zero interest in PvP.

    This isn't just to facilitate smoother combat in PvP. It's also to balance boss fights and make them more challenging.

    I love how people complain that this game is getting gimped into easy mode, then are upset that they're removing something that will be way too OP once animation lock is gone. Without animation lock, it will be essential to have other checks and balances such as cooldowns and spells that cannot be cast while moving. Instant cast spells are fine to cast on the move, but anything with a cast timer should have to be cast in place.

    BTW, WoW is considered to have fast-paced combat. Sometimes to the point it's just twitch-responses. And we healers deal with having to stand in place to cast big heals all the time.
    I would say you have a point however... there are no instant cast spells if you look down the list... Also I played WoW for a long long time (along with so many other MMOs it would take too much space to list here) WoW is not something I would call twitch game play hehe... the combat was never really fast pace and most of it came down to spell rotations and such. Yes yes there are a number of boss fights you had to move here really fast or do this and that but really it is not a twitch MMO.

    A real twitch MMO would be something like oh... Tera or maybe GW2... twitch game play is akin to FPS games and really WoW is not even close to that.

    Yes healers have to stand in place to cast the big heals and they map out the fight knowing right where to stand so nothing can hit you... since for the most part all the boss fights are scripted and simply go off the bosses ability timers. When you went to fight certain bosses to was know that you would stand in X spot for this part then move over to Y spot for this part and that is pretty much how it went... yes yes some had a bit of randomness tossed in where a boss would use X ability are a certain time but pick a random target though most of the time this was based on threat levels and such...

    So I would not say it was ever twitchy at all... though I played a tank they whole time...

    Edit just to add this bit in. I could do a boss fight while watching a movie at the same time and not miss a scene...

    the cat is bemused =-.-=
    (1)

  4. #4
    Player
    Rowyne's Avatar
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    Rowyne Olde
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    Balmung
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    Quote Originally Posted by NadienKirisame View Post
    I would say you have a point however... there are no instant cast spells if you look down the list...
    While it's true that CNJs don't seem to be getting any instant casts in their grimoire, according to the Class Reforms Action List, it seems that WHM will.

    WHM Abl. 1 - Eliminates cast time of next spell.
    WHM Abl. 2 - Instantly restores HP of all party members.
    I could see these abilities allowing instant cast spells that could be used while moving. And while it hasn't been mentioned that this is Yoshi-P's plan, anything could happen between now and 1.21 when the Jobs go live.

    Quote Originally Posted by NadienKirisame View Post
    Also I played WoW for a long long time (along with so many other MMOs it would take too much space to list here) WoW is not something I would call twitch game play hehe... the combat was never really fast pace and most of it came down to spell rotations and such. Yes yes there are a number of boss fights you had to move here really fast or do this and that but really it is not a twitch MMO.

    A real twitch MMO would be something like oh... Tera or maybe GW2... twitch game play is akin to FPS games and really WoW is not even close to that.
    I haven't played the games you've mentioned, but out of the MMOs I have played, WoW's combat is the fastest paced. Especially PvP, it all comes down to instant abilities, positioning, line of sight, etc. So, I'll give you that, there are probably other games that are purely twitch. But FFXIV is still not what I consider to be fast-paced combat, even if it is faster than FFXI.

  5. #5
    Player
    NadienKirisame's Avatar
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    Nadien Kirisame
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    Balmung
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    Dark Knight Lv 70
    Quote Originally Posted by Rowyne View Post
    While it's true that CNJs don't seem to be getting any instant casts in their grimoire, according to the Class Reforms Action List, it seems that WHM will.



    I could see these abilities allowing instant cast spells that could be used while moving. And while it hasn't been mentioned that this is Yoshi-P's plan, anything could happen between now and 1.21 when the Jobs go live.



    I haven't played the games you've mentioned, but out of the MMOs I have played, WoW's combat is the fastest paced. Especially PvP, it all comes down to instant abilities, positioning, line of sight, etc. So, I'll give you that, there are probably other games that are purely twitch. But FFXIV is still not what I consider to be fast-paced combat, even if it is faster than FFXI.
    Yes yes... WHM will have 2 instant cast abilities... when 1.21 comes out... however we are about to get 1.20 and they said this may go in sometime between 1.20 and 1.21 so it could be in before we can even touch WHM. Also the WHM abilities are nice but how does that help a CNJ who is leveling up and does not have WHM yet?

    I am sorry I have been playing MMOs for a long long time and I have played way to many I should say... I should actually cut down on the number of them I play... at least I have stopped paying for and playing 5 at a time right now >.>

    But that means nothing at all... Would I want FFXIV to have twitch based combat? Oh hell no... keep that crap in the FPS games and that high super fast action MMOs... I don't think it is needed in this game. There is also a lot more they can do with out the need for it to be twitch.

    the cat is bemused =-.-=
    (2)

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