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  1. #81
    Player
    Awful's Avatar
    Join Date
    Jul 2015
    Posts
    1,280
    Character
    Awful Name
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    I don't get why OP thinks that this solo instance is difficult this games playerbase is already as bad as it is in PUGs if you can't handle a MSQ that is meant for the general population + gives you steroids I dunno what to tell you. We need more challenging content the content that used to be difficult has taken such a back seat it's almost painful, look at fights like Steps of Faith lvl 50 edition, you had to do M E C H A N I C S before now you can just DPS the dragon and shoot cannons pew pew like lazors it's pretty bad.

    Someone mentioned Thordan and again after all the nerfs into SB he's laughable you literally cannot fail at all because it's so easy, it's why I relish fights like Final Steps of Faith because when it came out it was actually difficult and at least required awareness and actual rotations for an acceptable final fight with Nidhogg.
    (3)

  2. #82
    Player
    MomoeMoe's Avatar
    Join Date
    Dec 2017
    Location
    Ul'dah
    Posts
    21
    Character
    Momoe Moe
    World
    Odin
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Kirsten_Rev View Post
    Agreed, but I think your point is unrelated to this thread. Will of the Moon has two parts. The first isn't any more demanding than a number of other fights we've had, and boils down to the same basic message of "stay out of AoE and kill as fast as you can" that literally every piece of instanced content in this game uses (be they solo instances or otherwise). The second part is a bit more challenging for people who haven't played a healer before - particularly given that MP management is somewhat relevant, and the fight starts quite quickly - but again, there's nothing fancy about the AoE that hasn't been seen before. Honestly, the worst part of the entire mission is probably that both instances are strung together, and are not especially short, causing unnecessary frustration if you're struggling with the second part in particular.

    In short, for players who are struggling with it, there's almost certainly an ability or gear gap playing the villain, not a knowledge one. It's more difficult than normal for solo instances, at least in my opinion (I know you disagree here, Ilan), but it doesn't hold a candle to group-based content the MSQ has pushed us through. The knowledge is there.
    To me the game tends to be pretty unfair with the AoE dodges as it is server sided making it much easier or much harder depending on your connection quality and distance from the server. That is why I end up being hit by AoEs even if I run to the other side of the room because even if I dodged the AoE as soon as it popped out it still hits me and it becomes even more unfair when it is paired with one hit kill mechanics. To me if I can see Titan AoE over me I'm already dead I have to dodge BEFORE the AoE mark appears. I have been lvl 70 on multiple jobs before even reaching SB and I had to change to tank and get the best gear on npcs (I was considering buying the millions of gil gear) to finish "The Measure of His Reach" because the AoEs would end up killing anything else. Never noticed Echo giving me a massive boost and letting me one hit it like people are saying and I tried it multiple times and with multiple jobs.
    (0)

  3. #83
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    i didn't think that instance was so bad
    really nailed my WHM rotation i think
    (2)

  4. #84
    Player
    Zephera's Avatar
    Join Date
    Aug 2015
    Posts
    299
    Character
    Zephera Mortera
    World
    Zalera
    Main Class
    Monk Lv 80
    The majority of this game isn't hard, it simply asks for the slightest amount of effort. If you can't put in the small amount of effort required, then I don't know what else to say.
    (7)

  5. #85
    Player
    Limonia's Avatar
    Join Date
    Dec 2013
    Posts
    511
    Character
    Elrica Lavandula
    World
    Omega
    Main Class
    White Mage Lv 90
    Alright, I'm not one of the best players by far. But what I really don't understand is how anyone can struggle with the mechanics in the story instances. You've played this game until now, how can you not understand that when adds appear, you usually have to focus on them? When a bar appears that begins to fill, you have to defeat the target before it fills? If there are multiple nail-like AoEs that can be targeted, you have to defeat one to create a safe spot? These are easy mechanics and not some kind of puzzle. I didn't do Omega yet, but the bosses of the new dungeons had mechanics that were way harder than that, like the 2nd and 3rd bosses of the Burn. The Trial (normal mode) had a color mechanic that I had to figure out first because the exact mechanic wasn't in the game yet. All the mechanics of the MSQ instance were though. Also, you have to finish The Burn to make it to the instance. How did you do that?

    I remember a Bard in O2N back then who was new and ignored EVERY mechanic. He did not notice the big eye marker that tells everyone to turn around at all. And what's even worse, he did not notice how everyone else ran to the safe spot for the earthquakes and he stayed in the middle alone. Even after telling him to run with the group. That he doesn't understand the mechanics when he is new is completely normal, but how can you not see how 7 other players are running somewhere?

    I mean, if you can't defeat the enemies fast enough because your gear is bad or you don't know the class you're on and can't meet the dps checks, I can understand that, maybe you aren't interested in reading what your abilities do and just want to play the game like it's an offline game. Or if your reaction or connection isn't good and you can't dodge AoEs very well. But really simple mechanics that already existed in 2.0 and that you MUST have seen MANY times up until now?
    And if you don't remember those mechanics, why don't you try the fight a little bit, maybe you'll remember them if you take it slowly and can finish it on your second try? People are to quick to say "this is too hard, I must complain if I can't finish it on the first try by just standing there and pressing whatever buttons". I didn't clear every instance on my first try as well, not even when replaying them with an alt character. You just have to put in a little effort sometimes, even with easy things.
    (4)

  6. #86
    Player
    Dirwen's Avatar
    Join Date
    Sep 2018
    Location
    Limsa Lominsa
    Posts
    329
    Character
    Black Widow
    World
    Seraph
    Main Class
    White Mage Lv 100
    Quote Originally Posted by MomoeMoe View Post
    To me the game tends to be pretty unfair with the AoE dodges as it is server sided making it much easier or much harder depending on your connection quality and distance from the server. That is why I end up being hit by AoEs even if I run to the other side of the room because even if I dodged the AoE as soon as it popped out it still hits me and it becomes even more unfair when it is paired with one hit kill mechanics. To me if I can see Titan AoE over me I'm already dead I have to dodge BEFORE the AoE mark appears. I have been lvl 70 on multiple jobs before even reaching SB and I had to change to tank and get the best gear on npcs (I was considering buying the millions of gil gear) to finish "The Measure of His Reach" because the AoEs would end up killing anything else. Never noticed Echo giving me a massive boost and letting me one hit it like people are saying and I tried it multiple times and with multiple jobs.
    I get hit by Titan's landslide a lot even when I totally see myself dodging them. I don't have a gaming rig and scored a standard on benchmark might be the prob. I'm not a gamer so won't be upgrading my comp just for FF14. At the very least I'll probably skip high end fights that require a lot of precision like raiding.
    (0)

  7. #87
    Player
    Stanelis's Avatar
    Join Date
    Oct 2011
    Posts
    929
    Character
    Irvy Ryath
    World
    Ragnarok
    Main Class
    Lancer Lv 85
    Alright, I'm not one of the best players by far. But what I really don't understand is how anyone can struggle with the mechanics in the story instances.
    My guess is the issue here is more with the DPS check (that is real in meteor phase) than the mechanics.
    (1)

  8. #88
    Player
    Lorgana's Avatar
    Join Date
    Sep 2015
    Posts
    99
    Character
    Lorgana Wiseman
    World
    Mateus
    Main Class
    Paladin Lv 70
    > Get good
    > Stop being bad
    > Profit
    (9)

  9. #89
    Player
    Xeonerable_Mizu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    96
    Character
    Akame Mashiro
    World
    Jenova
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Lorgana View Post
    > Get good
    > Stop being bad
    > Profit
    I have to 2nd this we're at a point in the games life cycle where you just have to Git Gud if you've played all the required solo duties as well as the dungeons needed to get to that point you should have the required skills to complete that one quest. If on the other hand you used a jump potion or story skip potion to clear most of the work then I advise you to do some oldet content get experience maybe get some better gear. This is basically a reality check that "Here be Dragons"
    (2)

  10. #90
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by Mhyrria View Post
    It was overtuned. Even with a perfect party, doing exactly what they were suppose to, the dragon will still reach the final barrier. Imagine if 1 healer didnt use some of the cannons because melee dps kept getting step on.
    No it wasn't. Even on day one people were smashing it before it got anywhere close to the final barrier. The main problems people had were that if it was going to be a wipe you literally had no choice but to wait and wait and wait some more. The other issue was the annoying camera angles plus weird hit box meant people were crap at aiming the cannons and actually hitting the boss which meant you might have 2 people on cannons but one of em probably couldn't hit a dam thing.
    (3)

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