Quote Originally Posted by KaivaC View Post
Even if statistics are high, that doesn't mean that a vast majority of those players are going to like having to go through an extremely long grind like this.
This is a video game, if a content is not fun, you can simply don't do it. If you still do, then thank you, you're playing the part of those who like it and encourage SE creating more content than this.
Quote Originally Posted by KaivaC View Post
This is where the feedback part would've really came in.
Any feedback is only a minority. SE will trust statistics more than any feedback.
Quote Originally Posted by KaivaC View Post
For such an ambitious project that has taken so many resources to use, it is surprising that the devs have not offered a way for those in-game players to leave honest feedback on the system.
Unless you make a mandatory poll on logging, you can't force people to give you feedback. It's not the devs' fault if so few people use the forum.
Quote Originally Posted by KaivaC View Post
To answer your question directly: my opinion won't change just because other players either are enjoying it, or are running it in high numbers.
I'm not asking you to change your opinion. We can consider a content as valuable asset, even if we don't directly run it. Me, I don't do Savage nor PvP, nor housing, nor Gold Saucer, but I admit that it helps giving some players a goal that dungeon and primals alone wouldn't cover. So, it's good for them. On the other hand, I really doubt enough people play Lords Of Verminion to consider it an important part of the game.

My problem is not that people don't like it, but that the fact that they don't like is valid enough to ask forchanging it completely, damn be those who like it, or even deleting it.

Again, the only thing I'd say you're wrong about is "doing a content you don't like" but that's not specific to Eureka.