Quote Originally Posted by RiyahArp View Post
it will happen anyways. Do you really think we're going to be able to add 5-10 more abilities next expansion to our current setups, on top of the expanded role slots? We're back to HW in which you can talk about practice all you like, that didn't overcome the skill floor issue. If they add any more abilities, stuff is going to need to be taken away, and combos can be pruned to a 1-1-2/3/4 with no issue.
See, I’m of the mind that they don’t need to add more skills in 5.0. Or that they could simply do upgrades to existing skills to make them more powerful (a la how BRD’s DoTs got upgraded in SB). Or give traits to make jobs more interesting, or give them a different mechanic. We don’t need “5-10 more abilities”.

Or they could prune the actual useless abilities, which they should have done prior to 4.0 (Repelling Shot, Blank Shot, One-Ilm Punch, to name a few—how these are still in this game boggles my mind). Throw the CC skills in there too, if they aren’t going to make them relevant outside of niche scenarios (I’d rather see them be made relevant, but I don’t think that will happen).

With regards to the controller talk, building up muscle memory helps a lot with regards to swapping hotbars, toggling the extended cross (or W-cross), etc.. If you don’t practice the muscle memory, of course you will struggle. As it stands now, though, neither DRG nor BRD (two jobs you’ve mentioned in this thread) have trouble with button space on a controller.


As for your comments earlier about BRD....

Quote Originally Posted by RiyahArp View Post
Would people really miss the three main bard songs as they are now though? They make the class tremendously reliant on RNG, and having three different effects only matters due to troubador, all three are just dps increases otherwise. You can easily spend a third of the timer with no real dps increase from a song at all. I feel like they could just revert mages ballad to an always on effect, get make refulgent arrow similar to pitch perfect, make the songs their troubador effects, and little would be lost. IDK if bard is a good example because the class in my opinion is needlessly complex.
I would not want to see the removal of songs/consolidation into just “1 song”. I disagree about removing complexity and simplifying everything simply “because”—the different songs give you different things you have to do in order to optimize your rotation, and I think that’s a good thing. Rather than just mindlessly spamming a boring and empty rotation. Why is having something a bit complex such a bad thing?



I would also like for the developers to at least have an expansion where they don’t completely overhaul my job and force me to relearn how it actually plays. They would be foolish to do much more than small QoL changes to BRD, because it’s pretty much unanimously agreed that the job is perfect now.