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  1. #1
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Rhomagus View Post
    Nope, just nerf abilities above the level of the dungeon. That easy. You can choose to do the whole rotation, but you'd be better served by doing the rotation at level. You can either nerf them so much that abilities above the cap do literally zero damage or miss, or, you can nerf them so that they don't do enough damage to be more potent than a lower level rotation.

    I'm of the opinion to just let higher level players be a tiny bit more powerful, but if you want to nerf the abilities to the seven hells in order to maintain balance, feel free. Same low level rotations available to both, nerfed high level abilities reserved only to those who've already unlocked them. The rotation itself doesn't have to be better, just there, in order to fulfill the wants and needs of the OP and those in favor of a more robust level sync system.
    What, may I ask, is the point in doing that!?

    "Here, have Fire IV in Sastasha..... but it will do jack all for damage, so you might as well not even use it."

    And how would you TELL which abilities are good and which aren't? "Gee, is Fire III available in Brayflox normally? I gotta look it up to see if it is even worth casting" ...

    Really don't see what you'd gain out of making the higher level abilities almost worthless, might as well just simply level Sync. They both do the same exact freaking thing. Well, ok, I suppose you could waste GCDs on worthless abilities.... but why?
    (9)
    Last edited by Maeka; 09-10-2018 at 11:12 AM.

  2. #2
    Player
    Darrcyphfeid's Avatar
    Join Date
    Nov 2017
    Posts
    280
    Character
    Kiraine Kalivarsa
    World
    Faerie
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Maeka View Post
    Really don't see what you'd gain out of making the higher level abilities almost worthless, might as well just simply level Sync. They both do the same exact freaking thing. Well, ok, I suppose you could waste GCDs on worthless abilities.... but why?
    The modern form of the Ice Mage.

    Some men just want to watch the world burn.
    (2)

  3. #3
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Darrcyphfeid View Post
    The modern form of the Ice Mage.

    Some men just want to watch the world burn.
    Uh, an Ice Mage doesn't want the world to burn, because if they did, they'd be casting Fire instead.
    (8)

  4. #4
    Player
    Rhomagus's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Rhomagus Asclepiot
    World
    Ragnarok
    Main Class
    Weaver Lv 51
    What, may I ask, is the point in doing that!?
    Same reason as already stated by the OP. To maintain rotation. Pretty simple answer.

    "Here, have Fire IV in Sastasha..... but it will do jack all for damage, so you might as well not even use it."
    "Here, have [Diamond Armor of Casting] in Sastasha... but it will do jack all for [stats], so you might as well [wear level appropriate gear and support the low level crafting economy."

    See how that works. Not exactly mind bending.

    And how would you TELL which abilities are good and which aren't? "Gee, is Fire III available in Brayflox normally? I gotta look it up to see if it is even worth casting" .
    You're joking right? Open the Actions and Traits menu. Problem solved. Wow! You're really giving me curve balls here.

    Really don't see what you'd gain out of making the higher level abilities almost worthless, might as well just simply level Sync. They both do the same exact freaking thing. Well, ok, I suppose you could waste GCDs on worthless abilities.... but why?
    "Really don't see what you'd gain out of [wearing level sync'd gear and nerfing it's stats in sync'd dungeons] might as well just simply [level crafting and always have level appropriate gear]. They both do the same exact freaking thing. Well, ok, I suppose you could waste [glamour prisms and gil on emperor's new gear]… but why?"

    Wow! You've completely blown my mind! It's like, there's a legit reason why people want to have the convenience to the things they already have unlocked while also showing gear off to their lower level compatriots and friends and encouraging them to stick with the game so they could get those things too. NO WAY MAN WHOA!
    (0)

  5. #5
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Rhomagus View Post
    Same reason as already stated by the OP. To maintain rotation. Pretty simple answer.
    Have you forgotten how quickly things die in low lvl content? You wouldn't be able to do anything resembling a full lvl 70 rotation on anything other than a boss. You would get far better practise on dummies in a garden.
    (5)

  6. #6
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Penthea View Post
    Have you forgotten how quickly things die in low lvl content? You wouldn't be able to do anything resembling a full lvl 70 rotation on anything other than a boss. You would get far better practise on dummies in a garden.
    You kidding me? I can't even do a level-appropriate rotation anymore.

    I was just in Temple of Qarn with my MCH that is 38.. well okay she dinged 39 at the end...

    I'd target a mob... Reload... Hot Shot... regular shot.... slug shot, and then I'd hit the Clean Shot button and... oh okay it's dead. Switch to another mob. Clean Shot.

    Heck, half of the time I couldn't even get out a Heartbreaker and it's oGCD. I'd literally see it light up, immediately hit the button, my character lifts her gun and... nope, dead before she could actually shoot it.

    Only time I get to use an actual rotation, is when I get a sprout DPS that's only using one or two of their abilities and/or healer that ain't DPSing either.
    (4)