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  1. #1
    Player
    Spuffin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    275
    Character
    Spuffin Og
    World
    Gilgamesh
    Main Class
    Conjurer Lv 18
    A. Remove the stamina bar.

    B. We already have Cool Down limitations as well as TP/MP limitations.

    C. If the stamina is removed, Impliment the Auto-Attack Feature.

    D. Doing this will also allow Dual Wield and double/tripple attacking

    E. If the Auto-Attack Feature is implemented then there will be a need for Weapon Delay and Haste equipment. This will further define and purpose weapons/classes within the game.

    IE. A crafted bow offers 320 Delay but high damage with hard obtainable mats and a low success rate. A weapon dropped off a World Spawn NM that takes strategy and many minutes of combat offers 280 Delay and average damage.

    Instead of just making each weapon that is higher Tier than the other has just a little bit more damage and nothing else/special to it.
    (0)
    Last edited by Spuffin; 03-22-2011 at 11:07 AM.

  2. #2
    Player
    Zkieve's Avatar
    Join Date
    Mar 2011
    Posts
    731
    Character
    Skieve Shadowfang
    World
    Spriggan
    Main Class
    Miner Lv 80
    Quote Originally Posted by Spuffin View Post
    A. Remove the stamina bar.

    B. We already have Cool Down limitations as well as TP/MP limitations.

    C. If the stamina is removed, Impliment the Auto-Attack Feature.

    D. Doing this will also allow Dual Wield and double/tripple attacking

    E. If the Auto-Attack Feature is implemented then there will be a need for Weapon Delay and Haste equipment. This will further define and purpose weapons within the game.

    IE. A crafted bow offers 320 Delay. A weapon dropped off a World Spawn NM that takes strategy and many minutes of combat offers 280 Delay.

    Instead of just making each weapon that is higher Tier than the other has just a little bit more damage and nothing else/special to it.
    lol.
    You just made me miss my haste NIN even more.
    (0)

  3. #3
    Player
    Spuffin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    275
    Character
    Spuffin Og
    World
    Gilgamesh
    Main Class
    Conjurer Lv 18
    Quote Originally Posted by Spuffin View Post
    A. Remove the stamina bar.

    B. We already have Cool Down limitations as well as TP/MP limitations.

    C. If the stamina is removed, Impliment the Auto-Attack Feature.

    D. Doing this will also allow Dual Wield and double/tripple attacking

    E. If the Auto-Attack Feature is implemented then there will be a need for Weapon Delay and Haste equipment. This will further define and purpose weapons/classes within the game.

    IE. A crafted bow offers 320 Delay but high damage with hard obtainable mats and a low success rate. A weapon dropped off a World Spawn NM that takes strategy and many minutes of combat offers 280 Delay and average damage.

    Instead of just making each weapon that is higher Tier than the other has just a little bit more damage and nothing else/special to it.
    That's kind of what I said earlier. But keeping stamina, auto attack, tp, mp, and cool down limitations resembles a tye dye shirt.... bleh. Too messy.
    (0)

  4. #4
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Spuffin View Post
    A. Remove the stamina bar.

    B. We already have Cool Down limitations as well as TP/MP limitations.

    C. If the stamina is removed, Impliment the Auto-Attack Feature.

    D. Doing this will also allow Dual Wield and double/tripple attacking

    E. If the Auto-Attack Feature is implemented then there will be a need for Weapon Delay and Haste equipment. This will further define and purpose weapons/classes within the game.

    IE. A crafted bow offers 320 Delay but high damage with hard obtainable mats and a low success rate. A weapon dropped off a World Spawn NM that takes strategy and many minutes of combat offers 280 Delay and average damage.

    Instead of just making each weapon that is higher Tier than the other has just a little bit more damage and nothing else/special to it.
    I disagree with pretty much everything in this post. If I want to play with WoW's combat system I'll go play WoW, not FF.
    (0)

  5. #5
    Player
    Spuffin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    275
    Character
    Spuffin Og
    World
    Gilgamesh
    Main Class
    Conjurer Lv 18
    Quote Originally Posted by Dreamer View Post
    I disagree with pretty much everything in this post. If I want to play with WoW's combat system I'll go play WoW, not FF.
    It is Final Fantasy's combat system....
    (0)