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  1. #771
    Player
    Zsolen's Avatar
    Join Date
    Sep 2015
    Location
    Tailfeather
    Posts
    818
    Character
    Zanelle Solainteau
    World
    Coeurl
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Claviusnex View Post
    People play the game for fun so they are going to voice their opinion on what they consider fun. That goes along with posting in a public forum. As for me I didn't say what I found fun or not fun in my response to you.
    They already have. I'm not asking if anyone likes chains or trains. Why does it need to be mentioned over and over again? Why can't we talk about efficiency? I'm not demanding anyone else be efficient. I just want to talk about it.

    I was trying to introduce something new to the conversation, but it was and still is being sidetracked on whether people like chain or trains.
    (0)

  2. #772
    Quote Originally Posted by Zsolen View Post
    You say it's true, but it is subjective. If it is okay to chain as others have stated, then what is the problem with me letting people know that chaining is still the most efficient method? There are plenty of people that would rather be efficient. How does that hurt train people?
    It's not subjective that the two combat systems are different.

    your definition of efficient is different from other people's definition of efficient. your only factor is time while other people also factor in effort with the time. it's not more efficient to chain for people who burn out of chaining in 30 minutes.
    (8)

  3. #773
    Player
    Zsolen's Avatar
    Join Date
    Sep 2015
    Location
    Tailfeather
    Posts
    818
    Character
    Zanelle Solainteau
    World
    Coeurl
    Main Class
    Machinist Lv 100
    Quote Originally Posted by SendohJin View Post
    It's not subjective that the two combat systems are different.

    your definition of efficient is different from other people's definition of efficient. your only factor is time while other people also factor in effort with the time. it's not more efficient to chain for people who burn out of chaining in 30 minutes.
    Not everyone 'burns out' chaining. In fact, people that are 'train' people even said chaining is more efficient. Now, all of the sudden, it is not? Even if you kill 10 mobs and then stop, kills 10 more, and then stop, you are still doing better than people actively working with multiple parties attacking the same mobs.
    (0)

  4. #774
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Zsolen View Post
    Not everyone 'burns out' chaining.
    Playing repetitive combat for hours at a time (aka chaining) is flat out unhealthy. That's how you develop migraines and carpal tunnel.
    (16)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  5. #775
    Player
    TheGrimace's Avatar
    Join Date
    Sep 2012
    Location
    Hildibrand's Pocket
    Posts
    1,274
    Character
    Knives Jonquil
    World
    Excalibur
    Main Class
    Rogue Lv 100
    Chaining is pretty awful in XIV. XIV's battle system wasn't built like XI's, but it's trying to ape a similar approach and it can't properly do it. The sooner the developers realize that, the sooner we can get some better content.
    (7)

  6. #776
    Player
    Adventica6's Avatar
    Join Date
    Jun 2015
    Location
    Lower Jeuno
    Posts
    413
    Character
    Lost Tales
    World
    Diabolos
    Main Class
    Machinist Lv 80
    Nobody is forcing you to play the content, if you don't like it and if it feels like slavery then just stop. 78 pages of whining isn't going to miraculously make this diadem content any better.
    (0)

  7. #777
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Zsolen View Post
    That's exactly what I said. I wasn't implying how you felt. I don't care if you remain subbed, just like you don't care if I do.

    So just tag NMs? That's fun? There is more danger in chaining at least.
    Only if your tank or healer fell asleep. And most people didn't simply tag and chill if a NM spawned. The entire zone zerged it down, which is what many people considered fun relative to what Pagos attempted to enforce. Ash Dragoon took 20 minutes to kill day one, but I had fun dealing with all his nonsense. Meanwhile it took over an hour to spawn him, chaining hundreds of Blood Demons. I was bored out of my mind.

    Your subsequent posts seemingly ignore the fact you've continuously criticised people who preferred the train or simply loathing chaining trash mobs. What it all boils down to is "are they having fun?" When the overwhelming response is, "No." The content fails.

    Quote Originally Posted by Adventica6 View Post
    Nobody is forcing you to play the content, if you don't like it and if it feels like slavery then just stop. 78 pages of whining isn't going to miraculously make this diadem content any better.
    Considering SE has been doing hot fixes every week in direct response to all this "whining," I'd beg to differ.
    (15)

  8. #778
    Player
    ximxim's Avatar
    Join Date
    Jun 2017
    Posts
    39
    Character
    Ximus Greget
    World
    Tonberry
    Main Class
    White Mage Lv 70
    Saw some White Knight and Keyboard Warriors in this thread makes me giggle and entertain. I am enjoying their frustration the fact that SE makes Pagos become more casual to the players.
    I bet they will become more frustrated when SE turn down Pagos even more in the upcoming patch / next week haha
    (7)

  9. #779
    Player
    Zsolen's Avatar
    Join Date
    Sep 2015
    Location
    Tailfeather
    Posts
    818
    Character
    Zanelle Solainteau
    World
    Coeurl
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Bourne_Endeavor View Post
    Only if your tank or healer fell asleep. And most people didn't simply tag and chill if a NM spawned. The entire zone zerged it down, which is what many people considered fun relative to what Pagos attempted to enforce. Ash Dragoon took 20 minutes to kill day one, but I had fun dealing with all his nonsense. Meanwhile it took over an hour to spawn him, chaining hundreds of Blood Demons. I was bored out of my mind.

    Your subsequent posts seemingly ignore the fact you've continuously criticised people who preferred the train or simply loathing chaining trash mobs. What it all boils down to is "are they having fun?" When the overwhelming response is, "No." The content fails.



    Considering SE has been doing hot fixes every week in direct response to all this "whining," I'd beg to differ.
    I'm going to try to make this as pleasant and direct as possible. I'm not interested in a tit-for-tat. The nerf happened. I accepted that. You don't like chaining. I do. You can do the train. I can do the chain. I have no idea what the ratio between the two groups is. I heard some chain people were very hostile in the instance, but I don't know what has been happening. I'm not sure if there were train people also. If that is the case, it really is best to find ways to be more cooperative. I haven't been in there in the past two days, because of reset and I like to PvP. The last thing we need is people going at each other's throats in the instance or ignoring those in need. Maybe it isn't bad like the stories I've heard. I wouldn't know, but I will tomorrow.

    Right now, I'm just looking for data. While I prefer chaining only, I wanted to more closely analyze, particularly for the people that are considering doing a mixture or even if stopping at say a chain of 10 is more viable for those that have issues with long chaining. If I start a new thread, what are the chances I will get feedback from those that do both chain and train? I was considering, but I don't think the thread would last or may get deleted if the mods think it is too closely related to this.

    I do agree that this thread made a difference, and I'm sure there was a similar Japanese one that also influenced SE.
    (0)

  10. #780
    Player
    TheGrimace's Avatar
    Join Date
    Sep 2012
    Location
    Hildibrand's Pocket
    Posts
    1,274
    Character
    Knives Jonquil
    World
    Excalibur
    Main Class
    Rogue Lv 100
    Quote Originally Posted by Adventica6 View Post
    Nobody is forcing you to play the content, if you don't like it and if it feels like slavery then just stop. 78 pages of whining isn't going to miraculously make this diadem content any better.
    Actually, the thread is good for several things. For one, it's a place for us to converse and talk about why we dislike the content. Only by pooling our information and learning from the past can SE make changes so future content doesn't suck as much. Speaking of that, SE is now making weekly changes to Eureka, possibly in part because of threads like this. This is a forum for everyone and we're gonna use it.

    I mean, to be fair, up until Tuesday's changes, a lot of us weren't playing the content. Again, that's another reason why this thread exists. As Eureka evolves, we need to discuss the changes.
    (8)

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