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  1. #481
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    New problem. Reached the high levels and it seems the Anubys type enemy is very lucrative for exp/light because it has a high rate of mutation and a chance to drop cold-warped lockboxes. But that area is busy and when I tried to form my own party and find a space to work, an aggressive tank from another group came and stole it away from me and ran it back to his group. Some people are keeping a monopoly on the fastest progression methods and there's not very good options for other people. We could try to leech on the other group's enemy chains and cause them to receive an exp penalty and argue over it, or I can move my group to a less rewarding spot but this time they were not interested and we disbanded. *sigh*
    (12)

  2. #482
    Player
    XiXiQ's Avatar
    Join Date
    Nov 2013
    Posts
    809
    Character
    Xixi Eclipse
    World
    Ravana
    Main Class
    Red Mage Lv 90
    There's still the single thing they have mised for the relic - there has always been ways to queue/get matched parties, which is all casuals can do. Organising 8 other people (the precise EL level as well) to a timetable isn't something casuals can do - or they'd be like every other static and doing savage instead. Basically they've given statics an easy way to the relic AS WELL, and stuffed the casuals. They need to introduce party matching, plain and simple.
    (7)

  3. #483
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Well since I am subbed again, I can finally post too.

    I did not do Pagos since I am still only lvl 12 in Anemos and honestly after reading the feedback and how it functions I wont do it. I am just a bit surprised how they managed to make it even worse because I still had hope that they would take our feedback and make it into something better...well..

    Anyway I find it interesting how some already forgot the hate around Anemos. People are saying that they must have listened to the JP playerbase even though they also hated the first one. They had a thread were those that disliked it had the most amount of likes and some even called it dirt. At the same time reddit had a thread with over thousand upvotes that said that its bad content and we had a 100+ thread were it was mostly negative too. The one poll on reddit that showed a bit better numbers for the content was not great since it only had one negative options and two positive ones thus it was already in favor for it with its questions alone. Also we had the train just days after it started and people still disliked it but at least they were able to farm it faster.

    But still interesting to see how even those that liked Anemos now dislike Pagos. Thats really Diadem all over. And if they somehow (which I now really doubt) manage to make the last part of Eureka a bit more fun, then that means that people would still need to level through the other ones to reach this..which means hours upon hours to get to the part were it might be good..thats not great content imo.

    Edit: Didnt they already say that Pagos would be different from Anemos? And the only thing that they added was the treasure hunting with the bunny which could have been an interesting side content if everyone got a bunny or at least something good out of the chest and if it did not need a "no exp" fate to even get it...If that is all what they added..then what will we get for the next one..a jumping puzzle with death if you fall?...

    Quote Originally Posted by Zsolen View Post

    Getting SE to destroy content for certain players, just so other people can have easy upgrades is a bad business move. SE wants as many types of players possible. People complained about Anemos up until the day Pagos was released. Now most people on the forums hate Pagos but like Anemos.
    Those that dislike Anemos and still do also exist. There are just a couple of people now that at least found it more beareable with the train but that still makes it not a great content and finding something acceptable to at least grind it thanks to another strategy from the community is not the same as liking it.
    (8)
    Last edited by Alleo; 08-15-2018 at 05:36 PM.
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  4. #484
    Player
    tetsuo666's Avatar
    Join Date
    Jun 2017
    Posts
    10
    Character
    Maddie Nightingale
    World
    Shiva
    Main Class
    Arcanist Lv 70
    Well i decided to cancel my sub for now, there is not much else for me to do atm anyway so i might as well play something from my backlog till they fix this mess.
    (11)
    Last edited by tetsuo666; 08-15-2018 at 06:09 PM.

  5. #485
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    Quote Originally Posted by Souljacker View Post
    XI was a great game. I wish we could see more of what made it great come over here. I do NOT want this dev team's interpretation of it. They don't have a clue about their own game.
    I don't know how many former XI team members are on the current XIV team but I think director Yoshida at least is more a fan of Blizzard's WoW style. He was also very critical of Tanaka's XIV v1.

    For what it's worth, the hotfix notes mention that they plan to continue adjusting Pagos week by week from here on out. Yesterday's fix reduced enemy HP for the elemental conflicts which is a good start at least. Can do those as filler when you're not busy and get a chance at some loot.
    (0)

  6. #486
    Player
    Aster_E's Avatar
    Join Date
    Apr 2017
    Posts
    601
    Character
    Aster Enelysion
    World
    Gilgamesh
    Main Class
    Bard Lv 70
    Quote Originally Posted by Rufalus View Post
    I don't know how many former XI team members are on the current XIV team but I think director Yoshida at least is more a fan of Blizzard's WoW style. He was also very critical of Tanaka's XIV v1.

    For what it's worth, the hotfix notes mention that they plan to continue adjusting Pagos week by week from here on out. Yesterday's fix reduced enemy HP for the elemental conflicts which is a good start at least. Can do those as filler when you're not busy and get a chance at some loot.
    Yeah, maybe if I'm in the mood and on Discord chat with some folks that I enjoy spending time with I might do those enough to rack up a few of those potions, HQ. If those same pals are lucky I might do some monster slaying with them to knock out my challenge log and level a smidge.
    (0)

  7. #487
    Player
    Soupa's Avatar
    Join Date
    Oct 2015
    Posts
    261
    Character
    Soupa Eptco
    World
    Coeurl
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Aster_E View Post
    Imagine if you weren't able to Discord with half or more of them because of time availability. Imagine if you were only able to party with randos whom you'd love to converse with, but the Chains didn't exactly allow for writing out messages. Your experience is not everyone else's, but if you can imagine being unable to socialize where it matters then you can, maybe, imagine how boring this system is for so many of us.
    But I do converse with the randos I do party with when friends can't play. Theres plenty of time setting up to chain mobs that you can talk and even then if you really wanted to, you could just make your own discord server and invite people to it to talk during chaining.

    Quote Originally Posted by Nixxe View Post
    If you were AFK during the train, that was because you decided to be. Some players had to actually kill mobs and not just leech. One is left to wonder why you might have preferred AFKing to mindlessly grinding mobs...
    See its kinda hard to start chain groups when everyone is on the train. Great toxicity btw.
    (0)

  8. #488
    Player
    Rhus's Avatar
    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    605
    Character
    Y'dyalani Rhus
    World
    Louisoix
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Lucinda View Post
    Plus, keeping a full party is like pulling teeth.
    Too true,
    First party yesterday collapsed because we had 2 tanks, 2 healers and 4 dps. It was, as you would expect, slow. We couldn't chain beyond 6 as by then the initial mobs were dead and tank had to travel to pull which was time and costly. One healer left to change to DPS but while journeying back, the second tank left and began shouting for "lfg 23 - 25 good chains only please" or similar. Pfft

    Then that group collapsed because 1 person left after levelling up to 26 while the lowest in group was 23. We couldn't find a replacement in 5 minutes so people left, those that did come in soon left as they were almost about to level so wouldn't be in the group long.

    Eventually I left and went back later and got something sorted through Party Finder but again one or two left after 20minues or so and levelling. Spent more time LFM than actual grinding I think. Still managed a couple levels though at least. So always positive to be had...
    (4)

  9. #489
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,092
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Does someone have a picture of a Frozen Void Dragon post-adaption?

    I've heard they can do it sometimes, which would look rather hilarious considering that they're already one of the largest enemies in the zone.

    Would be even better if it stayed huge after resetting.
    (0)
    Last edited by KageTokage; 08-15-2018 at 08:45 PM.

  10. #490
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Soupa View Post
    See its kinda hard to start chain groups when everyone is on the train. Great toxicity btw.
    Shouldn't that tell you something? The majority of people elected to join the train or AFK outright than chain grind mobs, i.e., doing literally nothing was more appealing than grinding trash mobs. Maybe the takeaway for the devs should have been, "how can we make this more fun so people want to contribute and actively play?" or "Maybe we should set damage requirements to NMs to lessen the AFKing since everyone seems to prefer Notorious Monsters." Instead, they seemingly got mad we weren't doing it as they intended. Good job, SE...

    But yeah, preferring to kill bosses with actual mechanics in lieu of trash mobs who do the same thing endlessly is toxic.
    (23)

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