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  1. #1
    Player
    Garry's Avatar
    Join Date
    Oct 2013
    Posts
    28
    Character
    Garry Leonard
    World
    Diabolos
    Main Class
    Marauder Lv 51
    My point is that the aggro generate abilities should be more interesting outside of generating aggro.

    I think when generating aggro is a tight mechanic everyone is having a bad day. Either tank dps suffers or the dpsers themselves have to suffer. Heck even the healers have to struggle the tighter aggro gets.

    Where aggro is nowx I think it is a thing that if no one does anything about it is a pretty big problem, but if every ok ne does their job no one has to stress over it.

    However, now we have combos that suck for no real reason. It makes playing low level duty feel bad when you are forced to blow the cob webs off old abilities.

    As such making the ability compelling out side of the above, just seems like a good way to use what we already have.

    The arguments that adding more abilities is more the same I think is alittle bit silly as there are any ways to make these abilities interesting.

    The butchers block combo could get a potency buff on a proc from fel cleave/inner beast. For instance, 25% chance that using fel cleave/inner beast will proc chop-chop.

    Chop-chop: let's you use butcher block twice following your next skill sunder.

    That way its compelling and mixed up an otherwise straight forward rotation. Makes the beast gauge alittle less predictable.

    A similar thing can be done with the other tanks threat combos where they can be interesting either as a choice or a tack on to the rotation in favor of what would make each job more compelling.

    For instance dark knights TBN instead of just spitting out a mana refund could empower your power flash combo to do alittle more damage and generate mana. Or have it generate blood gauge.
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  2. #2
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Garry View Post
    Chop-chop: let's you use butcher block twice following your next skill sunder.
    As if using one threat combo wasn't bad enough.. Have a back-to-back butcher's! Lol

    In all seriousness, though, they need to bring back a proc based tank for 5.0. They dumbed everything down this expansion, made tanking more simple. I don't think there's anything wrong with this per se, but I think it'd be better for the community if there was simply more diversity among jobs. Have "easy" jobs and "advanced" jobs to appeal to the very broad base of players that are present in this game, would it truly be that difficult?
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