Same. It was, at least, a more fun grind since it was faster paced than XI (at least when I played XI). It felt like we were DOING stuff rather than taking part in a war of attrition.
With WoWs expansion coming out in a couple days, Pagos has been a chore for me even to start. I gained a couple levels and just couldn't stand it anymore... Just more of Anemos with different mobs.
SE can't seem to make a non-tedious grind.
YOu can make a tedious grind, LONG AS ITS FUN. THAT'S THE KEY.
I played through WoW legion all the way through cause everything I grind for, was fun and rewarding.
FFXIV is losing their touch.
When you see someones glamour with non matching boots
Well, a fun grind doesn't feel tedious to me. For example, the rep grind for allied races has been long and I still have most of revered to go before I can unlock my Lightforged and Void Elves (just returned a couple weeks ago) but theres a lot of various world quests, invasions and dungeons you can do to get that rep. It let's you mix things up with different activities and fights to keep things interesting. Eureka is just standing in one spot killing the same mobs over and over for hours waiting for NMs to spawn. There's no variation to that formula, which is why it's so tedious. People were literally falling asleep at their keyboard while we were doing it the other night.
On a more amusing note:
You know those sleeping dragons? It's too bad we Bards can't seem to use Perform inside of Eureka, that I can find, because I want to try it around one of those. For science!
Boring, lazy excuse for content. Grinds can be fun; if they have a bit of variation and don't just give you carpal tunnel syndrome from mashing your rotation over and over again. Even Anemos fate trains were better than this trash. I keep trying to go in and find some way of enjoying it but every time I leave just disappointed, bored and annoyed.
Square Enix, stop recycling this trash content, put some effort into your game, it's becoming incredibly stale and boring. I've already resubbed to WoW ready for BFA and I just picked up MH World for PC (which is AMAZING btw).
I used to love this game, but I'm losing that love very, very quickly.
http://eu.finalfantasyxiv.com/lodestone/character/11708649/
My 2 cents:
1) The XP loss is too severe. It isn’t fair or balanced to lose 25% XP just because a mob turns at a split second and everyone has run off to an NM. 10% loss would be an improvement, but I think most people would like to see it gone altogether. It does nothing but reward griefing. Put on a weakness timer or something....
2) I actually don’t mind the grinding, but it may help to add level sync, so it’s not too punishing for groups to be more than 2 levels apart. I already feel like I’m falling behind to much to get in a group, and I’m 25.
3) The XP required to level is really steep. I kind of just want to see the story and the NM fights; I’m not too hung ho about the relic. Maybe make it a little easier to level and a little tougher to get the relic?
Entered, died, deleveled.
Entered again, waited an hour for a fate.
Did the fate, got 0exp.
Left and didnt enter again.
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Last edited by Zeyphr_Darkshadow; 08-11-2018 at 07:10 PM.
the ppl who are honestly commenting on the lvl grind...i ask what game honestly doesnt have a grind to it that people tend to not like? also mounts are there but its at max lvl...im asking the vocal minority this...why do you guys hate diadem or diadem style gaming? i mean it wasnt that bad of a concept? also please tell me the diffrence between running 1000000 dungeons with the same boss pattern and complaining that this is the same as the last one? you pretty much dont have a valid excuse why u honestly hate it
This might be ridiculous but I am miffed that they reduced the amount of crystals and lockboxes that you get per NM. So stingy and for what reason? I am already dealing with the grindy BS that is this content, let me get some lockboxes of free stuff to try like it's Christmas! Especially since you gated cool new housing items behind rng hell gold chests.
Aside from that it's the same content, leveling daily. It's not bad when you get a good instance of people working together.
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