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Thread: Physick on SMN

  1. #61
    Player
    Genoreaper's Avatar
    Join Date
    Jan 2015
    Posts
    212
    Character
    Geno Reaper
    World
    Ultros
    Main Class
    Black Mage Lv 90
    Not every leveling skill is gonna make it to final bit. It was helpful when gained as was sleep for blm, blizzard 1 and 2 are jokes as its freeze. But why complain they were pretty much there for leveling and lore, your job is supposed to evolve and hone it's skill in one direction, some crap is bound to get left behind.

    My "gotcha " point has been repeated because despite using that stupid logic in the op, they've ignored ever even answering it.
    (0)

  2. #62
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Get rid of it.

    It's a useless button for them, no reason to keep it in their action tab.
    (1)

  3. #63
    Player
    Wiccan026's Avatar
    Join Date
    Aug 2016
    Location
    All Three, but Limsa was the first
    Posts
    213
    Character
    Cerryl Lorinth
    World
    Lamia
    Main Class
    Red Mage Lv 80
    I still find it amusing how many people don't grasp simple concepts.

    1) Summoner has higher utility and DPS than Red Mage, if physick was made stronger (even if it wasn't as strong as vercure) this would make them lower their existing utility and dps.
    2). Summoner and Scholar branch off from arcanist. Physick is an arcanist move that both jobs share. It can easily be moved or removed by the player/players that consider it useless without needing any help from the powers that be.
    3). Any time wasted on trying to fix it so people don't have to do the "dirty work" is time and resources that could be better spent on something else... don't we "waste resources" enough we really don't need to add a silly request like this to the table.
    4). As anyone who hard core raids will tell you, makinig Physick stronger will just help skew the meta even further... we want less of that, not more.
    (1)

  4. #64
    Player
    Ordoric's Avatar
    Join Date
    May 2012
    Posts
    148
    Character
    Ordoric Ambrosuis
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 80
    Well How bout we make arcanist lead directly to smn remove physic entirely kill selen and eos and make sch the book worm it needs to be with its own unique tool kit ande make the exp on both smn and sch mutualy exsclusive?
    (0)

  5. #65
    Player
    Wiccan026's Avatar
    Join Date
    Aug 2016
    Location
    All Three, but Limsa was the first
    Posts
    213
    Character
    Cerryl Lorinth
    World
    Lamia
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Ordoric View Post
    Well How bout we make arcanist lead directly to smn remove physic entirely kill selen and eos and make sch the book worm it needs to be with its own unique tool kit ande make the exp on both smn and sch mutualy exsclusive?
    Why waste resources on such a thing when they can just build an entirely new job?
    (0)

  6. #66
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,642
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Ordoric View Post
    Well How bout we make arcanist... -snip-
    Or as said before by me, make it a lv2 Scholar-only spell.

    > are you Lv2+ in content you're doing?
    > do you have the Soul of the Scholar equipped, enabling the Scholar skilltree?

    If both answers are yes, you can use physick.

    It is literally just shifting a skill and changing the requirement from it from ACN SMN SCH to just SCH in their code. The statement that it is a waste of resources may be true, but for crying out loud, the combat design / job design team could literally do this in their lunch time casually. I mean for f***'s sake, they ripped Blood Bath out of MRD and made it a role action for all melees, cant be harder to LIMIT access to it.

    If the new jobs' skilltrees can reach down to lv1, SCH can for sure without allowing ACN / SNN to use it.
    (0)

  7. #67
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Posts
    2,240
    Character
    Ku Rando
    World
    Alpha
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    Or as said before by me, make it a lv2 Scholar-only spell.

    > are you Lv2+ in content you're doing?
    > do you have the Soul of the Scholar equipped, enabling the Scholar skilltree?

    If both answers are yes, you can use physick.
    All ARR job actions start from lvl 30 (with the equipping of the job crystal), while inheriting the previous classes actions with many only being updated through traits. No class action gets tied to the job crystal, ever. You remove the crystal, you still have class actions simple. So making a trait for SMN is the easiest method to actually fix the problem... or removing classes altogether but that ain't happening any time soon.

    Quote Originally Posted by Reinhardt_Azureheim View Post
    It is literally I mean for f***'s sake, they ripped Blood Bath out of MRD and made it a role action for all melees, cant be harder to LIMIT access to it.
    Taking an action away from a job to turn it in to cross role ability is not the same as the Physick situation. Not that WAR even needs Bloodbath anymore...
    (0)
    Last edited by Kurando; 08-02-2018 at 12:32 PM.

  8. #68
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,843
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    As a Scholar I like Physick where it is levelwise, and I like it on SMN, but it does need a fix. Maybe just make it another DoT, but one on the enemy that drains HP and gives it to you. No utility issues there.
    (0)
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

  9. #69
    Player
    NobleWinter's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    814
    Character
    Winter Gem
    World
    Brynhildr
    Main Class
    Scholar Lv 100
    In super low level content where Healers haven't even figured out how to Target a Tank in a dungeon Physick makes sense. It is there and potent when you need it. It loses all meaning when your Healer should be the only one healing. I still would love to see it altered by a SMN Trait at 30 to do anything else but suck.
    (0)

  10. #70
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    The easiest solution is to make Sustain replace it if you want to get rid of it. Scholar is not desperate for it like SMN is, so it easily can be made into a SMN only skill.

    In my opinion it should be made better. Summoners have always supported their Summons in the majority of previous FF games, so it should scale off of attack magic potency. In normal content I would use this ability to enable myself to take stuff like A4N orbs back to tack safely (when that content was new), which is something a healer normally would do but might struggle with. Doing so will make sure it works for both classes, SMN and SCH, as Mind already scales SCH's magic attack potency. RDM already gets this, might as well extend it to ACN, and only for this ability.
    (0)
    Petition Thread for "Playable Loporrits": https://forum.square-enix.com/ffxiv/threads/436512-Make-them-Playable-You-Cowards
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    Mechanics are Aesthetics. Graphics don't make interesting gameplay.

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