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Thread: Physick on SMN

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  1. #1
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,865
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Kurando View Post
    The thing is that RDM suffers a DPS loss every time it uses Vercure or Verraise, SMN on the other hand would have much less to lose with ongoing DOT and pet damage output, not to mention having the better MP management of the two.

    Hopefully Physick will receive some adjustments come next expac, whether it becomes useable again or is upgraded to something completely different, either is fine.
    Vercure used rotationally in healer-less dungeons or FATEs tends only to take the place of Jolt II, however; thus its fairer comparison would be that potency loss relative to its healing potential.

    240 potency and 3/3 mana lost for 350 potency healing.
    Versus 120 potency lost for effectively 30 potency healing.

    Which seems the fairer trade? The one that outputs half again more than its potency cost, or the one that puts out a quarter its potency cost?
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  2. #2
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Shurrikhan View Post
    Vercure used rotationally in healer-less dungeons or FATEs tends only to take the place of Jolt II, however; thus its fairer comparison would be that potency loss relative to its healing potential.

    240 potency and 3/3 mana lost for 350 potency healing.
    Versus 120 potency lost for effectively 30 potency healing.

    Which seems the fairer trade? The one that outputs half again more than its potency cost, or the one that puts out a quarter its potency cost?
    You do have to take into account that RDM, unlike SMN, has no other sources of damage running. If they take a GCD to cure, that's a whole GCD of them doing 0 potency, whereas a SMN will have two dots and their pet beating on the enemy while they cast physick.

    That said? Physick should be an INT spell for summoners. It doesn't affect end game balance much, since even RDM doesn't use vercure except to proc dualcast, and summoner doesn't get benefits like that.
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