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Thread: Physick on SMN

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  1. #1
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,309
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Physick is a legacy of the cross-class system and had nothing to with end-game SMN or even being needed for SCH - it was because ACN was a class that locked new players to starting in Limsa Lominsa, and because Limsa has no access to the rest of Eorzea until you complete the level 15 main scenario which unlocks airship travel (and the Limsa-Vesper Bay ferry), they needed some way of allowing new players who started as MRD to be able to cross class a healing spell. Players who started in Ul'dah didn't have this issue as they could just travel on foot to Gridania and unlock CNJ for Cure, Limsa players did not have this luxury.

    Thus, ACN was the only way they could add a healing spell as a cross class spell early on for Limsa players (unless you counted the original version of Bloodbath a 'healing' ability). Of course, the cross class system is gone now, but some legacies of it still remain, Physick on SMN being one of them, it's meant to be an early cure spell that helps you out at the start of the game but by end game it's useless (if equipped with SMN).

    I would prefer it if SE added some kind of pet-given buff that increases healing potency irrespective if you're SMN or SCH but other than that, it really is pretty useless as it is now sadly. So I can definitely understand the calls to remove it.
    (0)
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

  2. #2
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Posts
    2,240
    Character
    Ku Rando
    World
    Alpha
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Enkidoh View Post
    snip
    I'm not too sure this is actually true, considering the Arcanist class was not added until phase 4 of the beta testing,. If having access to a healing action was such an important deal they would of introduced the class in an earlier phase so players could adjust to your theory of "that locked new players to starting in Limsa Lominsa".

    Also to add, plenty of players went on to pick many starting classes and never picked up either Conjurer or Arcanist (for additional cross role healing) until later in the game (30+) so it really wasn't necessary to have those spells to play the game.
    (1)