Quote Originally Posted by Jijifli View Post
I guess I should have noted, I'm basing my statements without a third party parser messing with it. You can tell easily in game if a tank or healer is bad, but a dps? Run's just slower. It's harder to tell who/what is wrong when it's a dps, as they also take up half the group.
I don't disagree with any of this. I only took issue with your blanket statement that a DPS's job is the easiest to explain. It's goal is, but so are the goals of tanking and healing, as you say. How they achieve that goal is a long and complex series of optimizations throughout each individual fight that also include aid in mitigation and aggro management in the higher level fights.

But your tank pulls one too many groups for the healer to handle? Better cuss him out, follow him outside of the dungeon, and make him feel like crap for it. But considering I can still go into expert to see players that don't know how BLM's Blizz/Fire3 works...
This sounds really personal and really anecdotal, I'm not going to lie. I'm not against having a parser and holding DPS to task for their performance; if and when they do that, however, they also need to provide barebones rotational advice to the DPS at the very least, or link to user-made rotation guides somehow at best, as well as no longer obscure what the stats are meant to be.