Can you guys just let this thread die. It was a bait from the beginning.
Can you guys just let this thread die. It was a bait from the beginning.

I know how to play tanks thanks. I guess 90%iles dont count for anything, or it means i just don't understand what "real tanking" is all about because im a dps greeder or something.
Tanks are not complex, their responsibility boils down to "press a button to take less damage" and "sometimes press a different button so other people take less damage."
Tank DPS rotations are borderline brain-afk in their complexity. Healing in this game is not even remotely hard in any "normal" content unless you spend most of your time afk.
Can people stop treating tanks and healers like they're this magically difficujlt, stressful role? If i spent an entire dungeon pressing nothing but flash I could walk out with 3 comms because people seem to think that's hard and makes me "responsible". It's a joke.
Last edited by 24spencer; 07-27-2018 at 12:07 AM.



I'd like to just point out that not all DPS ignore or don't feel that pressure, but at the same time, I feel that the ones who actually DO take their damage roles seriously like myself are the far and few rare rubies in a sea of pebbles. I'm constantly putting pressure on myself to perform well simply because I can't always rely or think that the other DPS will do their jobs in a PUG and I never want to that person that's detrimental towards the team.Spot on, Geno, spot on.
And this is the reason why players that don't like feeling responsible all flee to the dps role - it's so much easier to be careless and lazy when people can't actively gauge how well you're preforming your job. Tanks and healers constantly feel that pressure, not the DPS though. Or at least, not with in-game tools (which translates into, if someone wants to kick a players for being bad and they just happen to be dps, suddenly the person kicking them is in trouble).
SE, still serious about trying to improve queue time for dps? Instead of trying to dumb down healing and tanking, put some pressure on DPS roles. You'll see numbers shifting a lot more when "I can be lazy in this role" no longer applies.




You clearly haven't played tank at raid level if that's all you think that it is. You have failed to mention enmity management (spawned adds during a high damage phase can be high pressure and challenging while the healers are also trying to heal, or the DPS are trying to meet a tight DPS check), boss positioning, tank mechanics, and cooldown management. Saying tanks are easy and brain-dead is factually wrong.


When they were saying "The same responsibility" in that, let me just help you out really quick here.
If your tank can't tank, can't do the content. If your healer can't heal, can't do the content. If your dps can't dps though, then Square pats you on the head, says you tried your best, gives you a sticker, and it's okay.
Remember those ghosts in O5S? The thing you gotta do if you aren't doing WAR or RDM strat? I once got hit by the dps ghost as an ast. I still killed the ghost, mind you having a mini dps check in it itself, before our SMN who got in first. Still killed the boss. Wanna tell me with a straight face, that, by square's own personal check alone and no parse needed to see, that I should be doing more dps than a SMN on AST, you know, the healer with the least dps? Hand holding.
It gets worse as soon as you drop away from savage, even extreme. Look at Tsukuyomi, did you even know it had an enrage? I didn't even see it 12 minutes into the encounter. Was Byakko's enrage just too much so they had to push it back? Considering Byakko's wasn't even a difficult enrage either. So already the content that is stated as being what you do before you do savage, doesn't even want to have noticeable dps checks.
Also, yes, tanking and healing are stressful roles. Because I got to sit there, watch how terrible someone's doing, and get called nasty crap just for giving a tip. Even though I'm a mentor.

no and not once did i suggest that lmao im just pointing out that the "responsibility" and "difficulty" of playing a tank or a healer in most content is massively overstated.
yeah you're right i've never done it at allYou clearly haven't played tank at raid level if that's all you think that it is. You have failed to mention enmity management (spawned adds during a high damage phase can be high pressure and challenging while the healers are also trying to heal, or the DPS are trying to meet a tight DPS check), boss positioning, tank mechanics, and cooldown management. Saying tanks are easy and brain-dead is factually wrong.
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Last edited by 24spencer; 07-27-2018 at 01:43 AM.


You're too fast. You're too slow. Why're you in tank stance? Why are you not in tank stance? Keep threat, I shouldn't need diversion. Why're yo doing enmity combo's?
^ Those are just some of what I've recieved leveling a DRK alt and doing the story with. Now let's look at responses I've gotten for healing.
DPS more. Stop DPSing you're a healer. Why're you AST (This was during 3.0). Heal me I'm not moving.
Now let's look at responses I've been told for when I go in things as dps.
... Diversion.
Gee, you're right. Tanks and healers don't have more crap to deal with. Also, bonus note, I mentioned the ghosts because that is the game's personal dps check, and it's easy to beat said check on the job with the lowest dps. And yet I have seen dps fail that check, and we still kill the fight. Imagine if your healers failed the healer check on the ghosts.
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