Quote Originally Posted by Zerathor View Post
Their mobility also gives them more chances to not die, so the dying shouldn't become a huge issue for a smn.
Except summoner not have any emergency heal like second wind, vercure or mana ward like other jobs. Energy drain only heal 2k hp and physic 700 and waste global on top of that. As long you dont make misstakes, dying with summoner is easier than any other job. I have had multiple situation on BLM once mana ward have saved my life.