Quote Originally Posted by shao32 View Post
Well is more about the emity that the defense, no healer Will struggle on that field since 20% dosent change the number of heals you need to top it.
In the end is a problem of desing more that players doing bad they Jobs, play a tank properly go against tank stances thats why they need to be fixed or remove to make tanking learning curve more straightforward and not so troublemaking especially on average skill players.
True to an extend, however you have to agree, tank stances does help healers whoa re still learning and are not confident. That boost in defense and enmity increase generation comes in handy. I will agree some stances can be a pain and only really useful if no TP or MP is available. Example Shield Oath. 75 to auto attacks? Should be more of a 15% DMG increase to actions rather auto attacks, as a suggestion.