Quote Originally Posted by Ameela View Post
Yeah who needs context and establishing shots honestly, it's not like they enhance the experience in any way by giving us an immediate understanding of the characters and situation thus enhancing the entertainment value of the following scenes or segments.
Why do games even have cutscenes in the first place? Just give us some book or something and put the story there, who cares about things like cinematography, voice acting, soundtracks...

I'm sure the audience doesn't need to know why Argath from Final Fantasy Tactics is suddenly a huge tentacle monster, or where the hell
Ilberd
came from at the end of Baelsar's Wall, just watch those scenes at the inn after the context no longer matters.
Hey, you're the one that said they're only
Quote Originally Posted by Ameela View Post
1 whole minute?!
Oof, imagine what you could have done in that time, could have teleported to Rhalgr's Reach and walked over to the tome vendor by the time you finish the boss, if only those pesky cutscene watchers weren't there!
not me. ¯\_(ツ)_/¯