Quote Originally Posted by Nero View Post
Im not talking about the current FFXI and Crappyssea. FFXI pre-ToAU. No idea if you played that time or even at Release, but it had nothing to do with "Tank and Spank", period. Wrath and Ulduar Bosses are actually a Joke compared to Pre-ToAU FFXI Endgame and even ToAU HNM's were challenging for the most Part. Everything after that was destroying the Gameplay and the Difficulty. Where you needed Month for a Job from 1-75 before ToAU, it went worth in ToAU and you needed a couple weeks.. after Abyssea is was even more worse when it just took days.

And i never said anything about time consuming did i? Do i have to start talking about WoW and Blood Plague? Which was even worse than FFXIV Release.

Since FFXI is sooooo easy to everyone. Pics of AV-Kill, after Wall-glitch or pre WoTG, if noone cant sho me, leave it please and dont say again it was just "Tank and Spank". Actually same with PW.. First Kill took DAYS. Yeah thats some Tank and Spank.. *sarcasm off*
Are you being serious right now ? Really ? I mean Seriously!? The hardest part to 90% of HNM and Bosses in FFXI was the requirements to pop them up, and getting the man power to zerg then down while your tank holded aggro :/ Spending days and weeks gathering the items or waiting on spawns for the chance to fight a HNM or boss is not Hard! It is a TIMESINK! Timesink does not equal difficulty, it never did in EQ, why should it be so in FFXI( a FF version of EQ) ?

About AV! He was a TANK AND SPANK FIGHT! Serious question here, what part of that fight, was not a tank&spank fight ? Your tanks hold aggro your dps stand and dps him down, that was the hole fight :/

Oh and PW was a joke, that was not even a boss fight, it was simply impossible to beat at the time it was released, and plain simply a stupid encounter design from SE, and they themselves went and nerfed both him and AV afterwards :/

So yeah now please do tell me again about FFXI boss fights being harder than Mirmidon HM