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  1. #11
    Player
    RainDurell's Avatar
    Join Date
    Apr 2015
    Posts
    110
    Character
    Rain Durell
    World
    Cerberus
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by MageBlack View Post
    So don't do it. Why is that so hard to grasp?

    i dont like savage raiding so I dont do it, you wont see me posting ad nasuem on the forums how they need to nerf it, reduce damage, increase drops, remove weekly lockout, etc.
    Savage Raiding was designed to appeal only to people who want to challenge the hardest content, that's why no one complains.
    Eureka was designed for all players who are willing to put in time. The only issue is that FATE grinding isn't fun, and so they spent MONTHS of development time on something that turned out poorly for alot of people, when they could've used that on something else.

    Quote Originally Posted by Divinemights View Post
    You don't have to.
    You have another choice of make a party of same level to chain normal mobs and go to NM only when train pops it.
    You also gaining tome for your ilvl 360 gear after lvl 13.
    If you want me to choose between grinding dungeon (i usually got my tome from PvP) for tome and this, i choose this.
    That's fine and dandy, but realize the dev team spent TIME on developing NEW CONTENT that was promised to be a breath of fresh air, and it turned out to be nothing more than FATE grinding.
    They wasted time to develop something that didn't satisfy alot of people, and I'd rather they do it right next time, instead of making more FATE grinding "new" content/
    (2)
    Last edited by RainDurell; 03-24-2018 at 05:21 AM.