Quote Originally Posted by Avatre View Post
I think the first dungeon of each expansion should be a challenge dungeon that throws ALL the mechanics learned up to that point at you(and I'm not talking savage/ultimate stuff, but things that have been seen in any of the regular dungeons/HM dungeons to date - stack markers, look away prompts, stand still and don't do anything, anything that actually requires you to do specific actions to negate/lower damage taken/not get debuff)
Sorry...meant to reply to this. Well...we are lvl 70...ideally, players should be able to handle it. Not a bad idea...or better yet, why not just have challenge dungeons, period? I would like something like that.