This is an open discussion about bad play on the NA side of things. Particularly in endgame content, but what I’m about to say applies in dungeons past level 50 and 24-man raids. Regardless of server latency, bad computers, and the like, there is still a huge amount of players who are playing in content that they obviously don’t belong in. I’m not referencing players going in for the first time, or even the second time, or really even in practice parties; in weekly clear parties, farms…there are still players who don’t know what in the world they are doing, and yet either are the first to point fingers or rage quit because the fights we’ve been having lately do not allow them to be carried due to iLVLs.
I’ve spoken on this before through Rabanastre, and even now, months after release, there are still a crazy amount of players who struggle to deal with Mateus, let alone Hashmal. Struggle as in, fail to understand mechanics, keep dying to the same stuff over and over again, things like that. Obviously, if this is a player’s first couple of times in content such as this, my comments don’t apply to them. But players who have been through endgame content multiple time, who have cleared, who know enough about a fight that they can't be considered new to a particular fight anymore...
…I really don’t know no other way to say it nicely. They need to stop wasting folks’ time.
That’s what I want to say, but that doesn’t help improve the overall NA playerbase. So now I turn to the OF. Combat skills for most classes have been neutered enough that players should have a general idea of how to do their rotations. Other than SMN and possibly some other DPS which I have little to no experience with, what else can the devs do to get the playerbase on a much higher level?
Obviously, non-story dungeons should have their difficulty increased beyond more mobs with harder hitting attacks (honestly, that doesn’t help anybody learn their classes when all you do is spam AOEs). I’m interested in other ideas, too. Because honestly, after a Rabanastre run I did a few weeks ago which failed 3 times at Mateus, this week’s run at O5S which just completely failed, and a group that I joined through Mentor Roulette that couldn’t even beat Garuda Ex, I feel like the general base is pretty bad. Obviously not all players – but in general, the base for NA is….bad.
Don’t believe me? This exists for a reason: http://forum.square-enix.com/ffxiv/t...ry.-Let-s-vent.
This isn’t me being elitist, though the uninformed may think it is. I honestly just want the general base to get better.