Page 4 of 7 FirstFirst ... 2 3 4 5 6 ... LastLast
Results 31 to 40 of 63

Thread: House Timer RNG

  1. #31
    Player
    Madbunny's Avatar
    Join Date
    Aug 2016
    Location
    CMYK Land
    Posts
    103
    Character
    Wild Mumu
    World
    Cerberus
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Claviusnex View Post
    The only real way to stop RMT in regards to housing is eliminate the financial reward and the way to do this is eliminating the manufactured housing shortage.
    Not sure if you didnt read my entire post or maybe you didnt get. The point is not to put the pressure on RMT but on buyers, e.g. no buyers no RMT. RMT guys will always risk their account for the simple reason they have ways how to recover but not a normal player who invested years. Even finding is simple, any transaction or sum of transaction from and to in X amount of time will trigger a red flag to the GM. For housing and FC - any leadership change in the FC with less than X accounts (not characters) will trigger a red flag. Then a GM can check why two people who never played together suddenly decided to replace places, e.g. why someone gave you a FC with the house after you freshly joined his FC. GM have so many tricky question to ask and dont forget the pressure for a permanent ban is on the buyer. He can lose everything, the FC, house, several years old account... let see who is willing to risk.
    (0)

  2. #32
    Player
    AnimaAnimus's Avatar
    Join Date
    Feb 2012
    Posts
    1,344
    Character
    Cynric Zerr
    World
    Sargatanas
    Main Class
    Red Mage Lv 70
    You are still making excuses for SE here. We are talking about housing, RMT are a whole different can of worms. In other MMOs, like you wanted to point out, there are no problems with people selling houses at inflated prices, because those companies took a moment to create a system that distribute houses in such a way that its not a big deal. Everyone has access to a house.

    Lets look at an example. In ESO Bethesda allows you to buy houses with in game currency at very reasonable prices or via their cash shop and to add sugar to this already delectable dessert, for every dollar you spend on a sub you get cash shop credit, so 6 months worth of a sub (which can be paid in bulk) gives you enough to buy the biggest house in the game and everyone can have one and all you alts can share it. This eliminates the need to buy gold or to create a housing market with inflated prices. They thought ahead, created a system that is fair and frankly, works wonderfully. Let's not even get into how much better their housing system is overall. They took time to create it and make sure things worked well. SE rushed it to get it out as fast as they could, which is why its has issues like blinking and furnishings have all kinds of arbitrary rules that feel antiquated. Frankly I like my ESO houses, where my mounts and minions can roam and I can put a bed on a table if I want and I can lean a chair against a wall. But I digress.

    Being an apologist for poor design is not going to improve the system. Which is why we should stop fighting with each other, its SE at fault here, purely and simply. If they would change the system or create a better one they could easily eliminate the problem they themselves created.

    Ever since relaunch we sit here pointing fingers at each other for things beyond our control, when we should be putting more pressure on the devs to fix what they broke
    (10)
    Last edited by AnimaAnimus; 03-07-2018 at 01:11 PM.

  3. #33
    Player
    Beelhi's Avatar
    Join Date
    Sep 2015
    Posts
    148
    Character
    Skye Zeer
    World
    Twintania
    Main Class
    Sage Lv 90
    Quote Originally Posted by Divinemights View Post
    There is no point, like I said, this trick is one time only under the new regulation.
    Those who bought the plot unlikely will try to resell it to another player.
    This is also a first world problem that only happens on monster size server like Balmung.
    There are people who quit the game and banned because of their own mistake.
    THe plots will free up eventually.
    But it's not a one time thing.
    Bot A starts an FC, autoruns through soloable dungeons and turns in every gear piece to get the required rank for housing. Bot A then invites Bot B to help him invite Bot Aalt1, Aalt2 and Aalt3. Bot A now has an FC with 4 members and required rank. Bot A now purchases a mansion and markets it on reddit for resale for 500 mil. Player Iwant Ahouse says he wants to buy the FC, gets invited to the FC, pays Bot A 500 mil, and is made leader. Bot A and his Alts now leave the FC and redo the entire process.
    (2)

  4. #34
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Beelhi View Post
    But it's not a one time thing.
    Bot A starts an FC, autoruns through soloable dungeons and turns in every gear piece to get the required rank for housing. Bot A then invites Bot B to help him invite Bot Aalt1, Aalt2 and Aalt3. Bot A now has an FC with 4 members and required rank. Bot A now purchases a mansion and markets it on reddit for resale for 500 mil. Player Iwant Ahouse says he wants to buy the FC, gets invited to the FC, pays Bot A 500 mil, and is made leader. Bot A and his Alts now leave the FC and redo the entire process.
    You're assuming Bot A can find another mansion to buy. I'm not seeing any mansions available out there, are you? Even if Bot A has already purchased another small so they'll have the timer bypass for relocation, they're still going to have to fight the other players also wanting to relocate to any mansion that opens up.

    Considering SE seems to be fairly satisfied that FCs in need of houses have them now, they might as well make the relinquish timer apply to relocations as well. That would really screw over the flippers who need the relocation bypass active in order to attract buyers. No one is going to pay someone else to relinquish a property when there's no guarantee they'll get it.
    (0)

  5. #35
    Player
    Beelhi's Avatar
    Join Date
    Sep 2015
    Posts
    148
    Character
    Skye Zeer
    World
    Twintania
    Main Class
    Sage Lv 90
    Quote Originally Posted by Jojoya View Post
    You're assuming Bot A can find another mansion to buy. I'm not seeing any mansions available out there, are you? Even if Bot A has already purchased another small so they'll have the timer bypass for relocation, they're still going to have to fight the other players also wanting to relocate to any mansion that opens up.

    Considering SE seems to be fairly satisfied that FCs in need of houses have them now, they might as well make the relinquish timer apply to relocations as well. That would really screw over the flippers who need the relocation bypass active in order to attract buyers. No one is going to pay someone else to relinquish a property when there's no guarantee they'll get it.
    The mansion was an example. After the new wards opened there were tons of FC's being sold as FC's and relocations to bigger/better plots. Gilsellers and their bots are more than likely camping placards so they can even get houses still now with the new timer.
    (2)

  6. #36
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,143
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Beelhi View Post
    The mansion was an example. After the new wards opened there were tons of FC's being sold as FC's and relocations to bigger/better plots. Gilsellers and their bots are more than likely camping placards so they can even get houses still now with the new timer.
    Nevertheless, it is your own assumption. The fact is there are still open plots on other servers. How are you going to explain that? You are pretty much doing witch hunt. The airship and submarines game mechanic are only available to FC only and pretty much limited to selective fews. I do know there are people who created one man FC just for being able to access these game mechanics. Are you going to label these people as gil seller or house floppers?
    (1)

  7. #37
    Player
    Beelhi's Avatar
    Join Date
    Sep 2015
    Posts
    148
    Character
    Skye Zeer
    World
    Twintania
    Main Class
    Sage Lv 90
    Quote Originally Posted by Divinemights View Post
    Nevertheless, it is your own assumption. The fact is there are still open plots on other servers. How are you going to explain that? You are pretty much doing witch hunt. The airship and submarines game mechanic are only available to FC only and pretty much limited to selective fews. I do know there are people who created one man FC just for being able to access these game mechanics. Are you going to label these people as gil seller or house floppers?
    You just took it all way out of proportion. You stated with the current regulation, it is a one time thing, wich it is not because houseflipper will just do it again and again in every way they can. There is a difference between people that got a house through making an fc ( to be able to access airships and other things) and people buying them just to sell them off again. You're taking my words and are twisting them into things i never stated.
    (2)

  8. #38
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Beelhi View Post
    You just took it all way out of proportion. You stated with the current regulation, it is a one time thing, wich it is not because houseflipper will just do it again and again in every way they can. There is a difference between people that got a house through making an fc ( to be able to access airships and other things) and people buying them just to sell them off again. You're taking my words and are twisting them into things i never stated.
    Yet "every way they can" will be much harder now than before.

    They're limited to 2 houses per world per account where before they could have up to 16. Their FC has to have 3 other members to buy where before there didn't need to be anyone else. They're limited to selling to those who already own a house or who doesn't belong to any FC with a house where before anyone could be the potential buyer.Now they have to wait on a relinquish timer to end where before they could instantly buy something if they saw it available.

    Will it still be worth the effort for a much smaller long term profit? They could try increasing the price they want to charge to make up the difference but that just reduces the potential pool of buyers even more.

    Nothing will eliminate flipping completely but there's going to be less of it going forward and it's likely to be limited to the high pop worlds like Balmung. Making the relocation timer apply to relocations in addition to purchases will reduce flipping even more.

    You might want to accuse Divinemights of twisting your words but you're twisting the reality of the current situation to make it sound like more of a problem than it is.
    (1)

  9. 03-08-2018 09:53 AM

  10. #39
    Player
    Beelhi's Avatar
    Join Date
    Sep 2015
    Posts
    148
    Character
    Skye Zeer
    World
    Twintania
    Main Class
    Sage Lv 90
    Quote Originally Posted by Jojoya View Post
    Yet "every way they can" will be much harder now than before.

    They're limited to 2 houses per world per account where before they could have up to 16. Their FC has to have 3 other members to buy where before there didn't need to be anyone else. They're limited to selling to those who already own a house or who doesn't belong to any FC with a house where before anyone could be the potential buyer.Now they have to wait on a relinquish timer to end where before they could instantly buy something if they saw it available.

    Will it still be worth the effort for a much smaller long term profit? They could try increasing the price they want to charge to make up the difference but that just reduces the potential pool of buyers even more.

    Nothing will eliminate flipping completely but there's going to be less of it going forward and it's likely to be limited to the high pop worlds like Balmung. Making the relocation timer apply to relocations in addition to purchases will reduce flipping even more.

    You might want to accuse Divinemights of twisting your words but you're twisting the reality of the current situation to make it sound like more of a problem than it is.
    Yes, the new changes definately made it alot harder, and i love it.
    I never said much about the current situation. I merely replied to her statement of it being a one-time only thing, wich it is not. The only time housing sales went up recently was when the new wards went live and a few people that made "solo" FC's sold the good and bigger spots they got to privates that got a "i take what i can get" spot. I still believe a majority of players got houses for themselves, be it private, or through an FC, wich I'm glad for. Wich is why I'm saying my words are being twisted.
    Now that most houses are gone it's near impossible for flippers to do it. I merely stated that they CAN still do it! They do however, no longer have an advantage fighting other players for demolished plots. So again, my statement was taking out of proportion. Wether they actually bother to still get gil from house flipping i do not know, only that they can. But if i was a bot company, i wouldn't waste time on camping placards, i would do bot gathering or whatever those people do.
    The only wich hunt to be done is on the actual bots, wether it be house flipping, node glitching or gil selling. NOT on people that decided their only way to get a house was to make an FC with friends, because i fully support that way, even tho there are people that wouldn't agree.
    (1)

  11. #40
    Player
    Claviusnex's Avatar
    Join Date
    Jun 2015
    Posts
    965
    Character
    Alinhbo Rhiki
    World
    Adamantoise
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Madbunny View Post
    Not sure if you didnt read my entire post or maybe you didnt get. The point is not to put the pressure on RMT but on buyers, e.g. no buyers no RMT. RMT guys will always risk their account for the simple reason they have ways how to recover but not a normal player who invested years. Even finding is simple, any transaction or sum of transaction from and to in X amount of time will trigger a red flag to the GM. For housing and FC - any leadership change in the FC with less than X accounts (not characters) will trigger a red flag. Then a GM can check why two people who never played together suddenly decided to replace places, e.g. why someone gave you a FC with the house after you freshly joined his FC. GM have so many tricky question to ask and dont forget the pressure for a permanent ban is on the buyer. He can lose everything, the FC, house, several years old account... let see who is willing to risk.
    I read your post. It has been shown that banning players does little to modify their behavior. So banning will have absolutely no effect other than on those who follow the rules anyway. You know keeping an honest person honest. Assuming SE could find a 100% way to confirm that the house was an RMT resale, which they can't, they don't publish players who are banned so has no deterrence effect for the population at large. There is no such thing as a permanent ban. All a player has to do it create a new account and if they were willing to deal with RMT once would likely buy jump potion and use RMT to replace a lot of what they lost. Again the only way to stop RMT and unethical reselling is to remove the manufactured demand by having unlimited housing. All of these things like RNG timer, adding more wards and restricting ownership are makeshift ways for SE to avoid having to admit that their housing system design is a failure.
    (0)
    Last edited by Claviusnex; 03-11-2018 at 12:35 AM.

Page 4 of 7 FirstFirst ... 2 3 4 5 6 ... LastLast