Quote Originally Posted by IttyBitty View Post
Actually you can move however much you want after being raised and still retain invuln. I do it all the time. You lose raise invuln after a set period (something like 3 server ticks, ~9 seconds), when you receive a heal/buff, or if you use an action or item.

Be aware that even if you don't take damage, you might still get debuffs associated with the damage. Getting 5 vuln up stacks raising into a load of stacked splats in O6S is no bueno.
It doesn't help that it's a rather common occurrence in the 24 man content to never get a single followup heal after a Res. I've been ressed before and I never got any heals or even protect after and just died 10 seconds later.