Quote Originally Posted by BillyKaplan View Post
Last point, before I return to my hole, is my amazement at the core dissonance in this debate. Not enough people queued for duties. Roulette was implemented to supplement queues. Change made that makes people queue less. By the very concept of it, why does it seem like a good idea to people? It doesn't even matter how a newbie experiences a story they might not even want to experience if they can't get into the duty in the first place. And we've already seen in this very thread 1. newbies who already declared they will not return the favor after they have gotten their clear, 2. good souls who tried and have given up. I reckon we'll only see more of these.
Because for every loud voice stating "I hated this and I will never do it again" or "I ran it once my first time and never again" we have NO IDEA how many are still plugging away at it for easy (not quick) rewards and just to help out.
LESS people are queuing for duties, no doubt. But less people queuing if the combined cross data-center pool is enough is still fine. We don't know anything right now other than It's gotten a little longer than some people say is usual but some other people are saying it's the same.
You're assuming the negative, most of the opposing camp is saying "wait and see".
There is no dissonance, there's anticipation of a result without presumption.