Quote Originally Posted by TouchandFeel View Post
The problem though was that they kept WAR's damage capabilities intact and didn't trim them to compensate for the boost in defense that they got, which made them arguably just as good defensively as PLD but also able to do noticeably more damage too if played well.
I still remember when I pointed this out way back then being told "that's the way it should be" and "WAR should be better because it is the tank for skilled players while PLD is the easy tank".
ARR PLD in Sword Oath outdpsed WAR even in 2.5.


Quote Originally Posted by TouchandFeel View Post
Fast forward a few years and well we see where we have ended up, where WAR has to be the big damage tank with just as good defense that also needs good party utility but can't be too hard or complicated to play. The all singing, all dancing Fell-Cleavers of the world.
Stormblood PLD is a "big damage tank with just as good defense that also has good party utility and isn't hard to play". You're ignoring how strong that job is (and it's still great even after the 4.2 DPS nerf) and claiming that WAR players want to be the best instead of wanting to be as good as PLD. I don't see how people could think even 4.1 WAR was balanced with PLD when PLD had very similar DPS, tons more utility and great mitigation from the block changes in 4.0.