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  1. #1
    Player
    AxlStream's Avatar
    Join Date
    May 2017
    Posts
    902
    Character
    Axl Stream
    World
    Faerie
    Main Class
    Warrior Lv 90
    Quote Originally Posted by RiyahArp View Post
    The argument has been made in general, though. I'm sort of replying to that. And people have a bad tendency to say everything is easy once they've beaten it period. I'm sort of commenting on how apparently only two fights in this game are "real" raids because of difficulty, while the rest is just baby's first raid or something apaprently.
    But... O1S and O2S litterally are "Baby's first raid"! The only other Savage fight that was close to them on difficulty out of the Savage content WHILE it was current, was A9S. Also A9S had 2 enrage timers!
    (2)

  2. #2
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by AxlStream View Post
    But... O1S and O2S litterally are "Baby's first raid"! The only other Savage fight that was close to them on difficulty out of the Savage content WHILE it was current, was A9S. Also A9S had 2 enrage timers!
    Might as well call ex trials not raiding either, since overall they are simpler than 03s and 04s. Pretty soon we'll call all raids useless, the only real endgame is whether you can beat ultimate or not. But I mean even at a lowered difficulty, the design is still similar enough that you can understand enrage and talk about it, because it does effect players in the same way. You pug O1s in a learning party, people hit enrage for the same reasons in later fights. The bar is lower but works the same way, where none of the fights in exprt stuff even last long enough to do so.
    (1)

  3. #3
    Player
    AxlStream's Avatar
    Join Date
    May 2017
    Posts
    902
    Character
    Axl Stream
    World
    Faerie
    Main Class
    Warrior Lv 90
    Quote Originally Posted by RiyahArp View Post
    Might as well call ex trials not raiding either, since overall they are simpler than 03s and 04s. Pretty soon we'll call all raids useless, the only real endgame is whether you can beat ultimate or not. But I mean even at a lowered difficulty, the design is still similar enough that you can understand enrage and talk about it, because it does effect players in the same way. You pug O1s in a learning party, people hit enrage for the same reasons in later fights. The bar is lower but works the same way, where none of the fights in exprt stuff even last long enough to do so.
    We all know what enrage is. What we're saying is, people that can't deal with said enrage timers shouldn't talk about them. It's not the timer that's faulty, it's the players performances. Also I play Scholar but do you see me talking about them on the forums saying they need buffs? No. Because I don't master Scholar like I master the end game fights. Therefor I talk about end game fight mechanics and not Scholars.
    (3)