Oh how I wish we could make people that haven't beaten the last fight of the raid tier not comment on such things... I'm not even talking Ultimate here, just Neo.
Oh how I wish we could make people that haven't beaten the last fight of the raid tier not comment on such things... I'm not even talking Ultimate here, just Neo.
...one fight. Why do people constantly say "if you haven't beaten this one fight, you can't talk about anything?" It gets old. You have people saying bobs can't talk because he hasn't beaten two fights
Because that fight comes after having learned atleast 3 other high end fights. 1 and 2 being easy mode, it couldn't be them obviously. Content pugged in the 1st week as a barrier? Nuh huh. 3 is when your ability to actually be good comes into play. One mistake there isn't fatal but it can put your group in an awkward spot. The average player that can control his camera should be able to clear this after seeing it enough time. Now 4 is like a final exam. 1 death at any point is a major set back and a threat to the actual clear. Missing 1 mechanic doesn't only affect you but the entirety of the group as well. Players will often have to improvise trying to compensate for these mistakes and this forces the real competent people to shine through. 3 and 4 also bring unique mechanics that are seen nowhere else in the game. Failing mechanics to respect The Game in a certain order? Amazing. Mindjack? Annoying but interesting to optimise and only seen in 1 other dungeon : Sirensong Sea. Neo-Exdeath even forces you to actually kill yourself a few time to survive kind of like using Living Dead.
The fact that you haven't cleared those yet are still talking about an issue that isn't even relevant before the final fight shows you are one of two things.
1. Inexperienced and yet to have seen the actual endgame. Usually those are newer players still trying out many different things. High end mechanics isn't something you should even think about at that point. Just have fun.
2. Incompetent. It's not that you haven't tried. It's more that you can't do it. The barrier there is mostly yourself and you only got yourself to blame for what happened.
Most people that would agree with the OP in this thread would fall under #2 without a doubt. The crowd that wants the content brought down to their level instead of rising above the content themselves. Creator wasn't easy enough? Fair, tune it down more for Delta. Now that's still not easy enough? You want every fight to become the normal mode version or something?
Because, simply, O1S and O2S are barely even considered Savage. They're really not even Savage difficulty, they just hit harder. That's why. O3S is where the difficulty starts being appropriate for the title of Savage. If someone just takes on O1S/O2S and then complains about enrage and difficulty, then yes, they don't really know what they're talking about because they're closer in terms of difficulty to Shinryu normal than they are to Shinryu Ex/O3S.
I'm curious as to how difficult Byakko EX is going to be compared to Sephirot EX, since as far as I've heard, the latter was the toughest out of the Warring Triad on release.
Sephirot EX was hard because that's when SE started taking the training wheels off. Not having AoE indicators threw off alot of people, myself included.
Do I take you seriously if you talk about job balance despite only having 3 70s? That's barely leveling, considering how easy it is. Can you not complain about crafting since you don't even have any at 70? (assuming your character card is accurate, idk if they make them at one time and they can't be updated.)
I feel if you do things that have enrage and die to them frequently enough that it affects gameplay, you can understand and comment on them. I mean, you pug extreme primals or savage, you hit enrage often enough. The mechanic doesn't really change in concept in difficulty. In the same way, I think you can have opinions without maxing relevant content in the game. You can dislike big fish without catching them all; just going after titanic sawfish teaches you how screwed up the system can be. In the same way I don't hold it against people for having not all 70s or whatever to talk about things, nor hit the peak content to do so. Or only the top 100 or highest ranks could ever talk about Feast.
Last edited by RiyahArp; 01-30-2018 at 12:04 PM.
See, this is where you are wrong on a lot of accounts. You quoted me, so I assume this is a direct response to me. I did not make any mention of job balance. So I don't even know where you even pulled that from. Secondly, if you can't even do some basic research on my classes, then you don't need to be making any kind of silly comments. No, I haven't updated my character card, but you know I raid and you can easily see both on FFLOGS and on the Lodestone that I have DRK, PLD, AST, SAM, RDM, and SMN at level 70.Do I take you seriously if you talk about job balance despite only having 3 70s? That's barely leveling, considering how easy it is. Can you not complain about crafting since you don't even have any at 70? (assuming your character card is accurate, idk if they make them at one time and they can't be updated.)
I feel if you do things that have enrage and die to them frequently enough that it affects gameplay, you can understand and comment on them. I mean, you pug extreme primals or savage, you hit enrage often enough. The mechanic doesn't really change in concept in difficulty. In the same way, I think you can have opinions without maxing relevant content in the game. You can dislike big fish without catching them all; just going after titanic sawfish teaches you how screwed up the system can be.
Oh, and get this... I've fought everything in PVE content as far as post 4.0 with the notable exception of O4S. Which I have told you on multiple occasions.
I don't even know why you brought crafting up as I don't even craft, nor have i complained about crafting.
Last edited by KaivaC; 01-30-2018 at 12:04 PM.
That's not saying much. Sephirot was only hard because the tethers didn't (and still don't) adjust; if you had someone dead when they went out, minimally one other person would also be dying. Heavens help you if someone went and got themselves knocked off the platform. Sephirot also had this thing about using one-shot kills instead of proper damage, but his song and dance wasn't particularly difficult.
Thordan EX is the HW Primal that broke people.
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