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  1. #1
    Player
    Wintersandman's Avatar
    Join Date
    May 2014
    Posts
    1,190
    Character
    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70
    Quote Originally Posted by winsock View Post
    D) This healer realistically doesnt know what the hps checks will actually be like, so it's not a good idea to have them make the call. In addition, this healer is likely able to spam cure II at a minimum / can be easily mentored into an acceptable level of hps.
    Or the healer is just flat out under geared for the content and thus can't keep the tank up. Cure II spam only goes so far. So does mana, if the healer can barely keep up the tank with Cure II spam and burn through their mana the super pull was pointless as you will be waiting for mana to refresh in between pulls.
    (1)

  2. #2
    Player
    winsock's Avatar
    Join Date
    Jul 2014
    Posts
    788
    Character
    Chaosgrimm Winsock
    World
    Adamantoise
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Wintersandman View Post
    Or the healer is just flat out under geared for the content and thus can't keep the tank up. Cure II spam only goes so far. So does mana, if the healer can barely keep up the tank with Cure II spam and burn through their mana the super pull was pointless as you will be waiting for mana to refresh in between pulls.
    I can see the healer's gear and mp, so i dont need to ask them about that.
    If they cant keep the tank alive w/ cure II spam, it's probably the tank's fault for not using appropriate cooldowns or pulling too much (although, in some rarer cases the dps would be to blame)

    MP isnt normally an issue. The cool part about large pulls is that the healer can stay out of combat while traveling. you dont need to wait in between. The travel time of the pull + their out of combat MP restores it, so you are typically okay long as they dont do something silly like regen during the pull. Also, while the rate of healing needed is higher on large pulls, the total amount they actually need to heal during a larger pull is typically significantly less than the same number of mobs spread over a series of smaller pulls.

    Quote Originally Posted by VanilleFang View Post
    Communication is a good thing, but it's not required to clear dungeons. It's just weird to discourage communication all together.
    Again, no qualms with communication in general. My issue is with that specific question. It can cause a variety of issues and provides no real benefit.
    (0)
    Last edited by winsock; 01-24-2018 at 05:23 AM.

  3. #3
    Player
    Wintersandman's Avatar
    Join Date
    May 2014
    Posts
    1,190
    Character
    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70
    Quote Originally Posted by winsock View Post
    MP isnt normally an issue. The cool part about large pulls is that the healer can stay out of combat while traveling. you dont need to wait in between. The travel time of the pull + their out of combat MP restores it, so you are typically okay long as they dont do something silly like regen during the pull. Also, while the rate of healing needed is higher on large pulls, the total amount they actually need to heal during a larger pull is typically significantly less than the same number of mobs spread over a series of smaller pulls.
    It doesn't work that way sometimes sadly because the healer sometimes has to heal the tank during the pull. Also you pay attention to Healer's MP/Gear. Not everyone does and frankly if the healer doesn't feel confident in their skills then don't force the issue by just doing what you want.
    (0)