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  1. #21
    Player
    SpeckledBurd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    708
    Character
    K'ahli K'uhla'tor
    World
    Balmung
    Main Class
    Monk Lv 100
    Quote Originally Posted by BucklesTrespen View Post
    If they wanted this change to help reset GL before a jump they've woefully missed the mark, because;

    What happens if Shoulder Tackle is on CD before the boss jumps?
    If the GL stack is tied to the second tackle then again, that means we have to spam both tackles. Not a huge worry but not exactly as easy or graceful as clicking Enochian or BOTD...

    Sigh. They just can't admit Tackle Mastery was a shitshow, eh.
    The devs design ethos for Stormblood Monk was to base all of its actions around the Fist Stances, and Tackle Mastery is kinda the ultimate form of that. Admitting that Tackle Mastery is a trainwreck of a trait means admitting that their core design Philosphy behind Stormblood Monk was a trainwreck.

    Which it absolutely is.
    (3)

  2. #22
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,863
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by BucklesTrespen View Post
    If they wanted this change to help reset GL before a jump they've woefully missed the mark, because;

    What happens if Shoulder Tackle is on CD before the boss jumps?
    If the GL stack is tied to the second tackle then again, that means we have to spam both tackles. Not a huge worry but not exactly as easy or graceful as clicking Enochian or BOTD...

    Sigh. They just can't admit Tackle Mastery was a shitshow, eh.
    Tackle Mastery is at best to Monks as multiple colors of unicorn mounts are to endgame progression... if only one of those unicorns didn't look like shit.

    Choice-locked at best, and, realistically, irrelevant.

    I mean, they could have made them important. They could have made them sensible. But for whatever reason they went with "Okay, we have three (essentially) reskins and one functional choice. We're opening new worlds here, people. New worlds."
    (1)

  3. #23
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,105
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    My bet is they're intending that you leave Shoulder Tackle for movement and GL stacks rather than rely on it as an OGCD DPS increase. They could push that point home by reworking the skill itself so that it doesn't deal damage with the tradeoff of increasing potencies elsewhere and then just have Shoulder Tackle traited based off your current fist stance.

    I will say that in most fights when I play monk, I don't use Shoulder Tackle on cool down specifically so I can be more mobile and have it help me more easily maintain greased lightning, realizing that this might be a DPS loss overall.
    (3)

  4. #24
    Player
    BucklesTrespen's Avatar
    Join Date
    Dec 2016
    Posts
    176
    Character
    Bucky Trespen
    World
    Jenova
    Main Class
    Pugilist Lv 100
    Meh, mulled this over. Am okay with it if it does what it says on the tin.

    If it is as written - that "Wind Tackle" grants a GL - I think that's good. I (and others) have suggested in the many threads that having ST refresh GL would be a good step in the right direction. This is a boon in dungeons between packs and also when we have to move to avoid mechanics. Now we can actually avoid them instead of intentionally getting hit.

    Now, the downside is... do we no longer use ST on cooldown in a raid setting and instead save for possible mechanics / movement phases? This'll hurt our deeps for sure, so hopefully this will balance out with a more offensive PB and higher TK use?

    I don't think the GL will be granted on the second Tackle, which is the Riddle of Wind. I sincerely hope that the devs gave the first tackle the GL stack / refresh. Having it on the second would just be dumb. But... we've been fooled before.
    (0)
    Last edited by BucklesTrespen; 01-22-2018 at 07:28 PM.

  5. #25
    Player
    Mahrze's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    796
    Character
    Mahrze Crossner
    World
    Jenova
    Main Class
    Monk Lv 80
    Quote Originally Posted by wereotter View Post
    Tackle Mastery we should know we’re stuck with until at least 5.0. They really are stubborn when it comes to monk.
    Funny, cuz their only reasoning to say "MNK is fine" is MNK players being innately good at optimizing their weaving and down times, not by design but BECAUSE of the design.
    Quote Originally Posted by Shiroe View Post
    ..like Mr. Happy noted
    Delete Mr Happy. 99.99% of the time he is wrong and that 0.01% you hesitate, he is way off the mark.
    Quote Originally Posted by Shiroe View Post
    mnk will become the new smn.. (or/ and new nin)?
    So long as Brotherhood retains its physical only trait and for some reason MNKs become Aramant from FF9 and we get revive/aura from that game, nope.
    Quote Originally Posted by BucklesTrespen View Post
    Sigh. They just can't admit Tackle Mastery was a shitshow, eh.
    They will, in 5.0. They'll just casually skim through it with a muffled "our bad" in between the design changes.
    (0)

  6. #26
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,105
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by BucklesTrespen View Post
    I don't think the GL will be granted on the second Tackle, which is the Riddle of Wind. I sincerely hope that the devs gave the first tackle the GL stack / refresh. Having it on the second would just be dumb. But... we've been fooled before.
    One of the translations I saw reads that it’s Riddle of Wind that gives GL, others say Wind Tackle, so I guess we will have to wait for the official notes to know for sure.

    If they really wanted to make it work, though, doing it on both would be a boon to helping maintain damage.

    As far as saving shoulder tackle, I think monks will have to save it during prog in fights till they know when they can use it for DPS and when they have to save it for mechanics and GL refresh.
    (0)

  7. #27
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    871
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    when it comed to his main, Mr Happy is not 99% time wrong lol.., when it's not his main, he's been wrong, but even there he is often accurate,.. cause he relies on others, who are "main". (but sure when he's aked a question and has to answer with no time to background check on it, and its not his main (especially casters, since he plays those the least), he gets it wrong at times..

    eitherway, the ST/ GL possibly + PB CD reduction (depending on how much) just might make mnk too OP... (nin will lose its master place a bit, since diversion will become OP .. even if healer enmity issues might remIn at times...; .. and sam is getting no changes, mnk was already close on its heals dps wise)
    (0)
    Last edited by Shiroe; 01-23-2018 at 02:25 AM.

  8. #28
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    (1)

  9. #29
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    871
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    its often the same, chose the statistic that suits your argument the best
    (0)

  10. #30
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,863
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Alsa Rien of Exodus is certainly making Monk look just fine, however.
    (1)

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