Quote Originally Posted by Alleo View Post

Ähm I was not talking about any combat jobs? I wrote gatherers and crafters..And yes I do use all of the crafter and gatherer jobs and I take my time to gear them up with the yellow scrips items which are often looking quite nice but in the end the best outfit will mostly be the one that is the same for each crafter class and each gatherer class. So if I want to use my hard work and wear the indiviudal gear sets for them and yet use the best gear avaiable too I will already be at the limit of these ensembles. And this is without a single battle job..

Well thanks for the info. So you DO need more. Well that sucks. All I can say is that most of the systems start small before blooming into more interesting things. Like the Gold Saucer the company workshops, the squadrons and Palace of the Dead. Hell even treasure hunts.

Listen. I also have things I want from the game. Like races that look less human than the ones we have. Or a far east inspired healer class. Or a fourth mundra. Or intances where we actually see a character bound and gagged and it's not just the tooltip telling us that there are unrendered things on the character models. But I know they will not happen because 1) It can't happen because of budget or the engine. 2) The majority of the community probably does not share my views.

Quote Originally Posted by Bongaboi View Post
Also, I wonder if low-level job-restricted gear can be turned into glamours. I always wanted to make my Cleric and Healer Sets (WHM) glamours since they are not strong enough by themselves.
Well as far as I know everything can be glamoured. Aren't they?