Results 1 to 10 of 210

Hybrid View

  1. #1
    Player

    Join Date
    Aug 2011
    Posts
    179
    Quote Originally Posted by Tonkra View Post
    ehm. am i the only one who thought, that the posted skill list from the news was not complete? i mean spells like banish, poison, bio, paralyze are not in there. or am i wrong?

    i dont think that they will cut these abillities from those classes. the list isnt just complete

    i think it's complete for the most part, with the exception of the effect of "traits" on those listed abilities. Though, I guess perhaps there's also the chance of a new mage class/job in time for 1.21 which could possess all the enfeebs we were so obviously stripped of.

    + 1 for ARC AA btw. If the best arguments against it are "unwanted attacks" (the same issue every other class/role would have in every other MMO/RPG -- just press ESC, turn around/face away from target, disengage, drop target, etc) and the "LOLrealism an ARC must come to a complete stop and pause every time in order to fire an arrow"... then I wouldn't worry about it. ARC AA is otw.
    (0)

  2. #2
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by Exni View Post
    i think it's complete for the most part, with the exception of the effect of "traits" on those listed abilities. Though, I guess perhaps there's also the chance of a new mage class/job in time for 1.21 which could possess all the enfeebs we were so obviously stripped of.
    the list isnt complete AT ALL... so i really dont know why the people are complaining..

    or do you think SE removed protect, shell, stoneskin, shockspikes, poison, bio etc. which you cant see within the list? well i dont think so.. paralyze etc. will be still in the game.


    personally i dont really understand the sense of that "list". they couldnt even write down the names of each skill. the list does NOT show ALL skills.. it just shows the skills which have ben CHANGED...
    so it doesnt mean that there will be no enfeebling skills in 1.20 ;D


    LOL
    (0)
    Last edited by Tonkra; 11-21-2011 at 12:44 AM.

  3. #3
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Tonkra View Post
    the list isnt complete AT ALL... so i really dont know why the people are complaining..
    15 actions per class, Go count the listings. That's what were getting in .20 this is the new class structure 15 native actions with the ability to cross class in 10.

    or do you think SE removed protect, shell, stoneskin, shockspikes, poison, bio etc. which you cant see within the list? well i dont think so.. paralyze etc. will be still in the game.
    Given the descriptions its safe to say some spells have been pulled out of the player castable list. The enfeebling spells, Shell, **** Spikes. We will not be with out some of the enfeebling effects but it will require the use of the combo system to place them on our enemy. It is not a large leap to say that what is being removed will be put back in our hands eventually in the form of "New" casting classes.

    personally i dont really understand the sense of that "list". they couldnt even write down the names of each skill. the list does NOT show ALL skills.. it just shows the skills which have ben CHANGED...
    so it doesnt mean that there will be no enfeebling skills in 1.20 ;D
    Once again go count out the actions. each one lists 20 skills, 15 class 5 job. Archer being the anomaly having 21 listed, that extra being the entry for auto attack.

    The things missing from the listing is the action names, what level they are obtained, and any mp/tp costs.
    (0)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  4. #4
    Player
    Djeserit's Avatar
    Join Date
    Oct 2011
    Location
    Limsa
    Posts
    304
    Character
    Daeada Fehr
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Tonkra View Post
    personally i dont really understand the sense of that "list". they couldnt even write down the names of each skill. the list does NOT show ALL skills.. it just shows the skills which have ben CHANGED...
    so it doesnt mean that there will be no enfeebling skills in 1.20 ;D


    LOL

    Perhaps they haven't decided on names for the new skills, or haven't come up with accurate translations for the Japanese names. Those kinds of things can be programmed into the code within 10 minutes, so logically they can be some of the last things to be implemented.

    As for enfeebles, as the above person said, check the combos, a lot of them have enfeebles as a proc for executing them properly. THAT will be how we enfeeble the mob, at least until we get red/green mage.
    (0)