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  1. #1
    Player
    Lucifer's Avatar
    Join Date
    Mar 2011
    Posts
    413
    Character
    Lucifer Morningstar
    World
    Ultima
    Main Class
    Arcanist Lv 3
    Poor OP has to be berated by a bunch of easy to please people. The same people who stuck with the garbage that is FFXIV.

    SE can toss anything at them and they will wag their tail in delight.
    These people have absolutely no idea what these changes mean.
    (3)

  2. #2
    Player

    Join Date
    Sep 2011
    Posts
    838
    Quote Originally Posted by Lucifer View Post
    Poor OP has to be berated by a bunch of easy to please people. The same people who stuck with the garbage that is FFXIV.

    SE can toss anything at them and they will wag their tail in delight.
    These people have absolutely no idea what these changes mean.
    do you or OP have a better idea then?
    (1)
    What I have shown you is reality. What you remember, that is the illusion.

  3. #3
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,620
    They don't.

    Lucifer here seems to be missing out as to why Kiote is being called out. It's because he's acting like he's tried these changes and knows exactly how they're going to effect everyone.
    (4)

  4. #4
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by PrettyPrincess View Post
    They don't.

    Lucifer here seems to be missing out as to why Kiote is being called out. It's because he's acting like he's tried these changes and knows exactly how they're going to effect everyone.
    You do not have to try ability changes to see how they will be different. Yes, the new Classes maybe be effective in a different way, but that is not what Yoshida told us he was going to do. It is easy to see how these changes will effect the overall performance of any given class and their balance in combat.

    The reason they were posted in advance is so that we might discuss how we feel about the direction of the changes so that the Development team might have the chance to make adjustments before they are implemented. Just because you want to wait and see doesn't mean we all have to just wait and see. The development team doesn't want us to wait and see. They want us to talk about it now.
    (0)

  5. #5
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Kiote View Post
    It is easy to see how these changes will effect the overall performance of any given class and their balance in combat.
    No, it's not that easy to see since there is still a LOT of stuff we do not know about the rest of the game. There are more things we don't know than we do know.

    Case in point:

    http://forum.square-enix.com/ffxiv/threads/25018-Can-you-PLEASE-STOP-NERFING-MARAUDER-!-!

    For the most part all the pre-patch theorycrafting and complaining on these forums has turned out to be wrong more than right.

    The only thing we ever really predicted accurately was that Thaumaturge and Archer were gonna get nerfed, since that was so glaringly obvious.

    Not so say that you shouldn't voice your opinion. You should. Just don't dismiss others' opinions so casually, especially when so many people are saying the same thing to you.
    (5)
    ------------------------------------------------------------------------------------------------------

    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  6. #6
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Rentahamster View Post
    No, it's not that easy to see since there is still a LOT of stuff we do not know about the rest of the game. There are more things we don't know than we do know.

    Case in point:

    http://forum.square-enix.com/ffxiv/threads/25018-Can-you-PLEASE-STOP-NERFING-MARAUDER-!-!

    For the most part all the pre-patch theorycrafting and complaining on these forums has turned out to be wrong more than right.

    The only thing we ever really predicted accurately was that Thaumaturge and Archer were gonna get nerfed, since that was so glaringly obvious.

    Not so say that you shouldn't voice your opinion. You should. Just don't dismiss others' opinions so casually, especially when so many people are saying the same thing to you.
    I have not dismissed anyone's opinion. I have in fact already retracted my stance on the lancer overhauls because someone made a reasonable claim in their favor. I have simply defended my opinions. Most of these people who have argued against me have blatantly dismissed the possibility that any of these changes could have significant negative effects.

    The point of this thread was to point out specific class changes that I believe in my opinion will do more harm than good. Most people who have commented against me have only done so with insults. Very few people have argued for a specific change.

    Finally, right or wrong is irrelevant. The point of this forum is to discuss possibilities. If something might be bad, we need to bring that concern to the attention of the development team. Trolling every person who brings up a possible negative repercussion will not help. You have to have rational discussion to trade information. We are not argue to be right or wrong, w are arguing to make our thought known.
    (0)
    Last edited by Kiote; 11-21-2011 at 07:18 AM.

  7. #7
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    I agree except when it comes to Conj. That clas SHOULD be harder to solo and the elemental spells should be cut from the job to make way for more healing and buffs. The number of buffs in this game is way too small and they're all too abstract compared to X and XI buffs. With more buffs and healing abilities the elemental attributes of the enemies could be highlighted more.

    Now the elemental attributes are way too under-utilized and that's why fighting 70% of all the mobs feels exactly the same. The depth is there it's just not put to good gameplay use.
    (0)

  8. #8
    Player

    Join Date
    Sep 2011
    Posts
    838
    no other class would pull the hate off the tank with just auto attack. so why would the archer?
    (0)
    What I have shown you is reality. What you remember, that is the illusion.

  9. #9
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    The only problem I have, is the lack of 0 cost abilities (for TP building etc.)
    Because Honestly, going back to old AA bored the living P*ss out of me.
    I was "almost" ready to go back to Quit status, until I hit Lv30, and had all 3 of them on my bar.
    Suddenly the game felt fun and every new ability felt like i was progressing, and getting to have more fun.
    I could be wrong, but It "seemed" like the 0 cost abilities were removed. (Would have to triple check again to be sure, as this just came to mind.)
    (1)

  10. #10
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Claire_Pendragon View Post
    The only problem I have, is the lack of 0 cost abilities (for TP building etc.)
    Because Honestly, going back to old AA bored the living P*ss out of me.
    I was "almost" ready to go back to Quit status, until I hit Lv30, and had all 3 of them on my bar.
    Suddenly the game felt fun and every new ability felt like i was progressing, and getting to have more fun.
    I could be wrong, but It "seemed" like the 0 cost abilities were removed. (Would have to triple check again to be sure, as this just came to mind.)
    I don't know what archer gets, but most classes kept theirs. I think ONE of the four was converted into the auto-attack. (As a Gladiator, I lost Light Slash which which became my auto-attack. I still have Light Stab, Heavy Stab and Heavy Slash. As two of these are Guild Mark skills, I'm not sure how the balance patch will affect them.)
    (0)

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