Quote Originally Posted by BillyKaplan View Post
That's not even what I was getting at. I'm saying a player who's at the maximum level for that area's expansion (50 for ARR, 60 for HW) has a chance to survive running into that hunt by mistake, not so much if you scale them up. A ranks, and especially S ranks, popping on unsuspecting players is already bad enough with how the system is currently implemented. Let's not make it worse.
Fair enough. I interpreted the scaling up aspect as once encountered. Basically, the moment you initiate an attack, it scales to 70. Alternative ways to avoid low level players getting stomped accidentally is to make them all passive. That way they can't aggro it without intent.