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  1. #1
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by Bourne_Endeavor View Post
    I mean, let's be honest here. What level 50 player is doing hunts? Even if they join a hunt party, the higher level players will squash it in seconds.
    That's not even what I was getting at. I'm saying a player who's at the maximum level for that area's expansion (50 for ARR, 60 for HW) has a chance to survive running into that hunt by mistake, not so much if you scale them up. A ranks, and especially S ranks, popping on unsuspecting players is already bad enough with how the system is currently implemented. Let's not make it worse.
    (1)

  2. #2
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by BillyKaplan View Post
    That's not even what I was getting at. I'm saying a player who's at the maximum level for that area's expansion (50 for ARR, 60 for HW) has a chance to survive running into that hunt by mistake, not so much if you scale them up. A ranks, and especially S ranks, popping on unsuspecting players is already bad enough with how the system is currently implemented. Let's not make it worse.
    Fair enough. I interpreted the scaling up aspect as once encountered. Basically, the moment you initiate an attack, it scales to 70. Alternative ways to avoid low level players getting stomped accidentally is to make them all passive. That way they can't aggro it without intent.
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  3. #3
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by Bourne_Endeavor View Post
    Alternative ways to avoid low level players getting stomped accidentally is to make them all passive. That way they can't aggro it without intent.
    That would be an incredible QoL change regardless of the level debate. I know of someone who had an A rank spawn on them when they were level 10. The experience was so jarring they quit the game.

    Basically, the moment you initiate an attack, it scales to 70
    That's problematic. Especially during down-times, there is no guarantee you'll be able to get level 70 players there. Speaking more specifically about A ranks, I made a habit of taking a hunt break before engaging in SB to get all the ARR and HW mount speed upgrades. Needless to say, my alts are not level 70. That's why if there's a scaling, I'd rather it be scaling down. I still won't be able to solo it anymore, but at least I'll be able to participate in all hunts I should've been able to kill on a level 60 before this hypothetical change.
    (1)