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  1. #21
    Player
    CryBloodwing's Avatar
    Join Date
    Feb 2017
    Posts
    200
    Character
    Kira Kagamine
    World
    Famfrit
    Main Class
    Lancer Lv 52
    Despite the fact that this is said a ton....
    . I do think player houses should be instanced. FC houses should be in the neighborhoods.
    (5)

  2. #22
    Player
    Final-Fantasy's Avatar
    Join Date
    Dec 2011
    Posts
    587
    Character
    Katharine Kusakari
    World
    Kraken
    Main Class
    Warrior Lv 100
    Isn't it strange that Final Fantasy XI Online from 2002 (PlayStation2) has instanced housing for every single player on every single world including alts, yet here we are in 2017 and playing Final Fantasy XIV and they can't even give 10% of the population a house after four plus years of service.

    Get rid of the "neighborhoods" they are failure, and can never supply everyone with a house.
    (9)

  3. #23
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Final-Fantasy View Post
    Get rid of the "neighborhoods" they are failure, and can never supply everyone with a house.
    Don't get rid. Change them. So, instead of having tenants for your house, have the ability to pick up some neighbours for your own instanced little ward. Each neighbour can build a house in the instanced ward (meaning you can have more than one house). It allows the neighbourhood feel, and instances them. Perhaps for FCs, they could pick up an instanced 512 house ward, in which the FC stands as like the palace, and each FC member can build their own house in that ward (if they get kicked from the FC, they lose their house automatically).
    (1)
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  4. #24
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Mwynn View Post
    What if you want want to do Gardenin.... oh right, there is no Outside anymore as it is Instanced.
    What about the Furniture on the outsi... nvm, it's gone aswell...
    What about the Housing Desig.... nvm, it's gone all to oblivion.
    You can instance the exterior of plots as well. Instanced housing doesn’t automatically mean interior-only.
    (5)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  5. #25
    Player
    Soupa's Avatar
    Join Date
    Oct 2015
    Posts
    261
    Character
    Soupa Eptco
    World
    Coeurl
    Main Class
    Scholar Lv 80
    Am I the only one who feels like OP is being a little extreme and the current housing issue is mostly going to addressed in 4.2? Just me? Ok I'll leave.
    (3)

  6. #26
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Soupa View Post
    Am I the only one who feels like OP is being a little extreme and the current housing issue is mostly going to addressed in 4.2? Just me? Ok I'll leave.
    No, it's not just you. Three threads ranting about housing is a bit extreme.

    That being said, from what it sounds, the new plots will not all be released at once, but staggered (if I'm understanding what was said during the LL), but that won't really solve the shortage issue. The more this game continues to grow, the higher the demand for housing will be. Since the developers have explicitedly stated that they "cannot" do dynamic wards due to the current design/infrastructure of the housing system, we will be stuck with these continuously active wards that strain servers and prevent the addition of new wards for the growing playerbase.
    (0)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  7. #27
    Player
    Ophelie's Avatar
    Join Date
    Oct 2016
    Posts
    13
    Character
    Ophelie Paintrain
    World
    Coeurl
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Tridus View Post
    Or they could upgrade to something that isn't hamster wheel powered? At some point, "the servers can't handle it" ceases to be a reasonable explanation and is simply incompetence. The absurd server limitations they claim to be under are not even remotely justifiable in a subscription (aka: premium) product. Someone needs to tell them that it's not 1995 anymore. Server capacity is cheaper and more readily deployed than ever before, and it's getting cheaper all the time.
    The problem there isn't the servers, it's that the version of FFXIV that we know right now is mostly built on the framework of 1.0, which everyone knows was a disaster. They most likely put duct tape and spit on the glaring issues for the 2.0 launch and beyond, but for the most part it's still running on the bones of 1.0. There comes a point where you'll "max out" the server no matter how much money you throw at it if you're running a shoddily optimized game.

    I've a feeling that with the larger budget, they've begun re-writing the framework to bring it up to more modern coding standards. I've got no proof of this and it's purely speculation, but it does help to explain how they were able to increase inventory size (which was said to be taxing the system immensely at the launch of 4.0) and then release a sizeable glamour system rework in the relatively short time since the launch of 4.0.
    (1)
    Last edited by Ophelie; 12-18-2017 at 09:54 AM. Reason: 1000 character limit?! What is this, 1995?

  8. #28
    Player
    Moonlite's Avatar
    Join Date
    Feb 2014
    Location
    Uldah
    Posts
    1,490
    Character
    Midnight Falcon
    World
    Balmung
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Mwynn View Post
    So you basically say for each Player they had to load a single entire Ward.
    You need to check out how some other skilled developers have housing. Then you will understand what they are talking about. You seem to be looking at it through the system of the poor design skills.

    But to the point they are going to fix this. Not until current team has a change over. They are sold on this system and keep doubling down. If they left it now it would be admitting that they were wrong on so many levels for five plus years.

    Quote Originally Posted by Soupa View Post
    Am I the only one who feels like OP is being a little extreme and the current housing issue is mostly going to addressed in 4.2? Just me? Ok I'll leave.
    You mean like it was fixed for those people on full servers in 3.3. Defending this system is (looking for a non offensive word). It is a permanently flawed system and all you will only think its fixed because you a) don't want one or b) have one. The system puts strain on smaller servers by forcing them to have more house zones then needed and large servers by not having enough for players and FCs. Those are simple facts right at the top.
    (5)
    Last edited by Moonlite; 12-18-2017 at 10:03 AM.

  9. #29
    Player
    Claviusnex's Avatar
    Join Date
    Jun 2015
    Posts
    965
    Character
    Alinhbo Rhiki
    World
    Adamantoise
    Main Class
    Summoner Lv 90
    Quote Originally Posted by AvalonBright View Post
    Instanced housing is a godawful excuse that does nothing but kill the game's community. I hope to god if anything, Yoshi and the team are smart enough to realize this much, at least. Or do you all want a repeat of Warlords of Draenor when everyone did nothing but complain about sitting in Garrisons the entire expansion?

    The only real answer is Square doesn't care enough to upgrade servers and put the game's revenue back into it. LotRO has had dynamic housing for years. There is no excuse for Square's incompetence.
    I've seen a total of two players in my ward since buying my house a year and half ago. I didn't even get a response to a wave and hello. I have never seen anyone when visiting other wards on my server and I have never seen an FC event. So in my case there is no community in the housing areas. I've said in other posts it doesn't have to be an all or nothing proposition. SE could leave the existing ward system with all of its constraints for those that want a ward based house. They could build a parallel instanced housing system for those where having a house and its benefits is more important.
    (6)

  10. #30
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,304
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Final-Fantasy View Post
    Isn't it strange that Final Fantasy XI Online from 2002 (PlayStation2) has instanced housing for every single player on every single world including alts, yet here we are in 2017 and playing Final Fantasy XIV and they can't even give 10% of the population a house after four plus years of service.

    Get rid of the "neighborhoods" they are failure, and can never supply everyone with a house.
    There's nothing 'strange' about it though, as it wasn't even true housing but a single room that you couldn't even change the wallpaper/flooring of (the closest equivalent to FFXIV is apartments).

    Also the whole point of Moghouses in FFXI was for 'server limitations' - it was not to give players a nice place to live but simply a means of stablizing the servers by having an instanced zone that only the player's character inhabited, thus a lot of FFXI's gameplay functions were locked within it and could only be accessed there (like changing Jobs), it was to encourage players to spend as much time in there as possible (this is also why for years after FFXI's launch you couldn't even invite another player inside, it was only after player population had declined so much that such a stabilizing feature was no longer viewed as really necessary, so SE eased off on the restrictions (the ability to invite party members inside your Moghouse was added at the end of 2007, some five-six years after FFXI was first released).

    And herein lies the rub - the true reason for the problems with FFXIV's system. It is not a bad system, it is simply not designed for such a huge amount of players, it's a victim of the game's overwhelming success. SE designed the housing system for ironically a much smaller player population, where several thousand plots per ward would have been easily sufficient. Unfortunately, by the time the game launched and it's success was pretty much confirmed with a player population steadily increasing beyond their wildest dreams, development of the housing system was already at a point of no return so SE had no choice but to complete it. And the lack of plots was only exacerbated by impatient players demanding SE add personal housing to the same wards as FC housing, which SE complied.

    Either way, FFXI's Moghouses are not better than FFXIV's housing system by a longshot, they are very primitive and restricted. Sure, every player is given one automatically, but that is their only saving grace, FFXIV's system despite it's flaws is still the better system.
    (5)
    Last edited by Enkidoh; 12-18-2017 at 10:17 AM.

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