Despite the fact that this is said a ton....
. I do think player houses should be instanced. FC houses should be in the neighborhoods.
Despite the fact that this is said a ton....
. I do think player houses should be instanced. FC houses should be in the neighborhoods.
Isn't it strange that Final Fantasy XI Online from 2002 (PlayStation2) has instanced housing for every single player on every single world including alts, yet here we are in 2017 and playing Final Fantasy XIV and they can't even give 10% of the population a house after four plus years of service.
Get rid of the "neighborhoods" they are failure, and can never supply everyone with a house.
Don't get rid. Change them. So, instead of having tenants for your house, have the ability to pick up some neighbours for your own instanced little ward. Each neighbour can build a house in the instanced ward (meaning you can have more than one house). It allows the neighbourhood feel, and instances them. Perhaps for FCs, they could pick up an instanced 512 house ward, in which the FC stands as like the palace, and each FC member can build their own house in that ward (if they get kicked from the FC, they lose their house automatically).
White Mage ~ Scholar ~ PaladinBoi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing
As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.
You can instance the exterior of plots as well. Instanced housing doesn’t automatically mean interior-only.
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Hyomin Park#0055
Am I the only one who feels like OP is being a little extreme and the current housing issue is mostly going to addressed in 4.2? Just me? Ok I'll leave.
No, it's not just you. Three threads ranting about housing is a bit extreme.
That being said, from what it sounds, the new plots will not all be released at once, but staggered (if I'm understanding what was said during the LL), but that won't really solve the shortage issue. The more this game continues to grow, the higher the demand for housing will be. Since the developers have explicitedly stated that they "cannot" do dynamic wards due to the current design/infrastructure of the housing system, we will be stuck with these continuously active wards that strain servers and prevent the addition of new wards for the growing playerbase.
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Hyomin Park#0055
The problem there isn't the servers, it's that the version of FFXIV that we know right now is mostly built on the framework of 1.0, which everyone knows was a disaster. They most likely put duct tape and spit on the glaring issues for the 2.0 launch and beyond, but for the most part it's still running on the bones of 1.0. There comes a point where you'll "max out" the server no matter how much money you throw at it if you're running a shoddily optimized game.Or they could upgrade to something that isn't hamster wheel powered? At some point, "the servers can't handle it" ceases to be a reasonable explanation and is simply incompetence. The absurd server limitations they claim to be under are not even remotely justifiable in a subscription (aka: premium) product. Someone needs to tell them that it's not 1995 anymore. Server capacity is cheaper and more readily deployed than ever before, and it's getting cheaper all the time.
I've a feeling that with the larger budget, they've begun re-writing the framework to bring it up to more modern coding standards. I've got no proof of this and it's purely speculation, but it does help to explain how they were able to increase inventory size (which was said to be taxing the system immensely at the launch of 4.0) and then release a sizeable glamour system rework in the relatively short time since the launch of 4.0.
Last edited by Ophelie; 12-18-2017 at 09:54 AM. Reason: 1000 character limit?! What is this, 1995?
You need to check out how some other skilled developers have housing. Then you will understand what they are talking about. You seem to be looking at it through the system of the poor design skills.
But to the point they are going to fix this. Not until current team has a change over. They are sold on this system and keep doubling down. If they left it now it would be admitting that they were wrong on so many levels for five plus years.
You mean like it was fixed for those people on full servers in 3.3. Defending this system is (looking for a non offensive word). It is a permanently flawed system and all you will only think its fixed because you a) don't want one or b) have one. The system puts strain on smaller servers by forcing them to have more house zones then needed and large servers by not having enough for players and FCs. Those are simple facts right at the top.
Last edited by Moonlite; 12-18-2017 at 10:03 AM.
I've seen a total of two players in my ward since buying my house a year and half ago. I didn't even get a response to a wave and hello. I have never seen anyone when visiting other wards on my server and I have never seen an FC event. So in my case there is no community in the housing areas. I've said in other posts it doesn't have to be an all or nothing proposition. SE could leave the existing ward system with all of its constraints for those that want a ward based house. They could build a parallel instanced housing system for those where having a house and its benefits is more important.Instanced housing is a godawful excuse that does nothing but kill the game's community. I hope to god if anything, Yoshi and the team are smart enough to realize this much, at least. Or do you all want a repeat of Warlords of Draenor when everyone did nothing but complain about sitting in Garrisons the entire expansion?
The only real answer is Square doesn't care enough to upgrade servers and put the game's revenue back into it. LotRO has had dynamic housing for years. There is no excuse for Square's incompetence.
There's nothing 'strange' about it though, as it wasn't even true housing but a single room that you couldn't even change the wallpaper/flooring of (the closest equivalent to FFXIV is apartments).Isn't it strange that Final Fantasy XI Online from 2002 (PlayStation2) has instanced housing for every single player on every single world including alts, yet here we are in 2017 and playing Final Fantasy XIV and they can't even give 10% of the population a house after four plus years of service.
Get rid of the "neighborhoods" they are failure, and can never supply everyone with a house.
Also the whole point of Moghouses in FFXI was for 'server limitations' - it was not to give players a nice place to live but simply a means of stablizing the servers by having an instanced zone that only the player's character inhabited, thus a lot of FFXI's gameplay functions were locked within it and could only be accessed there (like changing Jobs), it was to encourage players to spend as much time in there as possible (this is also why for years after FFXI's launch you couldn't even invite another player inside, it was only after player population had declined so much that such a stabilizing feature was no longer viewed as really necessary, so SE eased off on the restrictions (the ability to invite party members inside your Moghouse was added at the end of 2007, some five-six years after FFXI was first released).
And herein lies the rub - the true reason for the problems with FFXIV's system. It is not a bad system, it is simply not designed for such a huge amount of players, it's a victim of the game's overwhelming success. SE designed the housing system for ironically a much smaller player population, where several thousand plots per ward would have been easily sufficient. Unfortunately, by the time the game launched and it's success was pretty much confirmed with a player population steadily increasing beyond their wildest dreams, development of the housing system was already at a point of no return so SE had no choice but to complete it. And the lack of plots was only exacerbated by impatient players demanding SE add personal housing to the same wards as FC housing, which SE complied.
Either way, FFXI's Moghouses are not better than FFXIV's housing system by a longshot, they are very primitive and restricted. Sure, every player is given one automatically, but that is their only saving grace, FFXIV's system despite it's flaws is still the better system.
Last edited by Enkidoh; 12-18-2017 at 10:17 AM.
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