Scarcity increases Value. Plots are not supposed to be given out to anyone who wants one, but rather to people who can play the game and earn the money to have one. Much like Savage Tier gear, you dont get to have it just cause you want it, you gotta work for it (typically). This creates an intrinsic value to having plots. Theyre not a 'dime a dozen' but rather a 'Hey, I got the cash to get this thing, so check it out!"
If everyone can have their own plot at any time for little cost, plots become a bleh thing people dont care about to much. Keeping it limited creates demand and creates an artificial status symbol out of them.
On the flipside, however, It is a system that seems to be gamed against people who are not as wealthy by a disproportionate value. As in the main problem is when people purchase 5-6 plots for themselves to resell.


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