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Thread: Black Mage

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  1. #1
    Player Neela's Avatar
    Join Date
    Apr 2015
    Location
    Bevelle, Besaid Island
    Posts
    1,710
    Character
    Flower Girl
    World
    Zodiark
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Galvuu View Post

    Damage and utility in raids is exactly what we balance dps jobs around.
    if you take dmg over cls/toolkit design ill wonder why smn was called broken with sb - cause if we just look at dmg eirene and some other did shows that smn actually was way stronger at release than people admit but the cls design was so dumb that most of the com couldn't archive it. we actually never cried for DPS INCREASE or TOP RAID-RANKING POSITION we cried about the bad design and stack punishment. they tried to change that and the outcome was more dps but it was not just a pot buff like Blm now demand... : /

    so yeah for me its as important how a cls gameplay is not just how much e-penis numbers I can share on fflogs or communities... and I guess most smn thought that way back in the days. For most of you its just about making the most dmg again. And thats exactly whats the difference is.
    (0)
    Last edited by Neela; 11-22-2017 at 10:35 PM.

  2. #2
    Player
    Galvuu's Avatar
    Join Date
    Jun 2017
    Posts
    637
    Character
    Galveira Vorfeed
    World
    Ragnarok
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Neela View Post
    snip
    And Summoner was actually better at release than most people said. It was just very hard to execute- like you said, Eirene showed that you could excel with it.
    Regardless of what anyone said, Summoner right now is completely eclipsing not only the other two casters, but a number of other jobs (even Samurai).
    That's just the reality of it, and that's what we need to take into account.

    You don't raid- it's obvious by your arguments and your poor understanding how jobs interact with each other. That's perfectly okay, but that also means you don't understand most of the problems and struggles being discussed here.
    I've been playing bard for months, and I'm pushing through Ultimate with Bard also. And I don't want to. I want to progress in Ultimate with Black Mage, because it's my favourite job.
    But we're working through Nael (and have seen the beginning of Bahamut a few times) and I know that I'm just going to be handicapping my team if I bring Black Mage. It's too punishing (and we're gonna lose the Refresh and the Troubadour for the Fireballs/Thermionic Beams).
    I literally cannot go play the job I love unless I'm willing to greatly diminish our chances to clear the fight and force my team to do a much greater effort to adjust to my crappy job.
    (Like I said, every other job in the game has cleared this fight except Black Mage).

    This is what this thread and discussion is about.
    And until you go into Ultimate and start working on Nael then, I'm sorry, you simply have no idea what we're discussing here and how incredibly unfair it feels.
    This is about a piece of content that's incredibly important for a portion of the playerbase (the same portion to whom balance is critical) which practically invalidates one of the jobs.
    Nowhere else is balance as important as O3/O4S and, above all, Ultimate.
    (7)
    Last edited by Galvuu; 11-22-2017 at 10:46 PM.