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Thread: Black Mage

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  1. #1
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    871
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    blm have a harder time on almost all end raid content than othet jobs when its new..., just some (recently the majority) stay hardest for blm compared to other classes
    (1)

  2. #2
    Player
    Llugen's Avatar
    Join Date
    Feb 2014
    Location
    Ul'dah
    Posts
    696
    Character
    Zera Vyre
    World
    Midgardsormr
    Main Class
    Black Mage Lv 90
    So what do you folks think would be the most LIKELY fix to the job in 4.2? As much as I like tossing around creative suggestions, I know that many of them are not practical for a "hotfix"/patch but should be saved for the next expansion, so here's my list:

    Increase of proc timers to 30 seconds
    Increase Thunder III DoT to 30 seconds
    Potency of Fire IV/Blizzard IV increase to 280
    Convert recast reduced or MP reward increased
    Reduced recast of Aetherial Manipulation to 15s or 10s (please please please please)
    Potency of Fire I increase..? Maybe?
    I can still pray for that suggested Freeze fix, and honestly it sounds like that wouldn't be all that hard to implement either.
    (0)

  3. #3
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    i think it does resemble what they would normally do
    (0)

  4. #4
    Player
    Llugen's Avatar
    Join Date
    Feb 2014
    Location
    Ul'dah
    Posts
    696
    Character
    Zera Vyre
    World
    Midgardsormr
    Main Class
    Black Mage Lv 90
    Another quality of life thing I’d love to see is a change to Umbral so there is less reliance on server ticks for MP. It could give MP the way that things like Void Fire and Pyretic work with HP but in reverse.
    (1)

  5. #5
    Player
    zuzu-bq's Avatar
    Join Date
    May 2015
    Posts
    901
    Character
    Zuzu Belloq
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Llugen View Post
    Another quality of life thing I’d love to see is a change to Umbral so there is less reliance on server ticks for MP. It could give MP the way that things like Void Fire and Pyretic work with HP but in reverse.
    People been asking this on OF since 2.0.
    (1)

  6. #6
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Generally speaking SE should change how things like TP/MP gain are handled from a gain every 3 secs to something like wow where the gain is dinamic

    edit: now it's: X every 3 secs
    while dinamically woulòd be: X OVER 3 secs
    (1)
    Last edited by Remedi; 11-26-2017 at 08:34 PM.

  7. #7
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    Just add :
    enochian refresh Astral fire / umbra ice

    And I think we're set.
    The best would be "fester refresh af/UI duration"
    (0)

  8. #8
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    I'd prefer if Sleep was remade into something more useful such as:

    Curse
    Instant. 180 CD
    Increase target's magic damage taken by 10%
    Duration: 20s

    This gets rid of a more or less useless skill (outside of niche uses) gives them a Raid Utility skill (albeit a minor one) and increase their own damage.
    (0)

  9. #9
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    871
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Silver-Strider View Post
    I'd prefer if Sleep was remade into something more useful such as:

    Curse
    Instant. 180 CD
    Increase target's magic damage taken by 10%
    Duration: 20s

    This gets rid of a more or less useless skill (outside of niche uses) gives them a Raid Utility skill (albeit a minor one) and increase their own damage.
    a magic vun could help blm (and caster comps) overall..., but would prefer if it didnt need an extra button/new move, instead be applied by B4 or T3 (dots)
    (0)

  10. #10
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Shiroe View Post
    a magic vun could help blm (and caster comps) overall..., but would prefer if it didnt need an extra button/new move, instead be applied by B4 or T3 (dots)
    My problem with that is it would make BLM have a permanent (or near permanent) magic vuln debuff and while it would be a boon to BLM, it would probably be too much of a buff in general. Unless they limited the buff to benefit the BLM alone, which defeats the purpose of my suggestion in making it a raid utility skill, it would make BLM the DRG of casters with other casters demanding a BLM to boost their damage.
    (0)

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